public class EngineProperties extends AttributeSubject
Constructor and Description |
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EngineProperties() |
EngineProperties(EngineProperties obj) |
EngineProperties(int nMoreFields) |
Modifier and Type | Method and Description |
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boolean |
equals(EngineProperties obj) |
boolean |
GetDynamicLoadBalancing() |
java.lang.String |
GetLoadBalancingScheme() |
int |
GetNumAdditionalAttributes()
Returns the number of attributes added in this level of the state object.
|
int |
GetNumNodes() |
int |
GetNumProcessors() |
int |
GetNumProcessorsUsingGPUs() |
int |
Offset()
Returns the offset into the selected table where this state object's fields begin.
|
void |
ReadAtts(int index,
CommunicationBuffer buf)
Reads the specified index's data from the buffer into the object.
|
void |
SetDynamicLoadBalancing(boolean dynamicLoadBalancing_) |
void |
SetLoadBalancingScheme(java.lang.String loadBalancingScheme_) |
void |
SetNumNodes(int numNodes_) |
void |
SetNumProcessors(int numProcessors_) |
void |
SetNumProcessorsUsingGPUs(int numProcessorsUsingGPUs_) |
java.lang.String |
toString(java.lang.String indent) |
void |
WriteAtts(CommunicationBuffer buf)
Writes the selected fields of the object to the buffer.
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Attach, boolArrayToString, boolToString, boolVectorToString, Detach, doubleArrayToString, doubleToString, doubleVectorToString, floatArrayToString, floatToString, floatVectorToString, GetAttributeId, GetClassName, intArrayToString, intToString, intVectorToString, IsSelected, Notify, NumAttributes, NumAttributesSelected, Read, Select, SelectAll, SetAttributeId, stringToString, stringVectorToString, toString, ucharArrayToString, ucharToString, ucharVectorToString, UnSelectAll, Write, WriteSelect
public EngineProperties()
public EngineProperties(int nMoreFields)
public EngineProperties(EngineProperties obj)
public int Offset()
AttributeSubject
Offset
in class AttributeSubject
public int GetNumAdditionalAttributes()
AttributeSubject
GetNumAdditionalAttributes
in class AttributeSubject
public boolean equals(EngineProperties obj)
public void SetNumNodes(int numNodes_)
public void SetNumProcessors(int numProcessors_)
public void SetNumProcessorsUsingGPUs(int numProcessorsUsingGPUs_)
public void SetDynamicLoadBalancing(boolean dynamicLoadBalancing_)
public void SetLoadBalancingScheme(java.lang.String loadBalancingScheme_)
public int GetNumNodes()
public int GetNumProcessors()
public int GetNumProcessorsUsingGPUs()
public boolean GetDynamicLoadBalancing()
public java.lang.String GetLoadBalancingScheme()
public void WriteAtts(CommunicationBuffer buf)
AttributeSubject
WriteAtts
in class AttributeSubject
buf
- The communication buffer to which the object will be written.public void ReadAtts(int index, CommunicationBuffer buf)
AttributeSubject
ReadAtts
in class AttributeSubject
buf
- The communication buffer to from which the object will be read.public java.lang.String toString(java.lang.String indent)
toString
in class AttributeSubject