Results for test case interleave01

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0 modifications, totalling 0 lines

 Line  Baseline  Line  Current
1:  hasTemporalExtents = 0 1:  hasTemporalExtents = 0
2:  minTemporalExtents = 0 2:  minTemporalExtents = 0
3:  maxTemporalExtents = 0 3:  maxTemporalExtents = 0
4:  numStates = 1 4:  numStates = 1
5:  isVirtualDatabase = 0 5:  isVirtualDatabase = 0
6:  mustRepopulateOnStateChange = 0 6:  mustRepopulateOnStateChange = 0
7:  mustAlphabetizeVariables = 1 7:  mustAlphabetizeVariables = 1
8:  formatCanDoDomainDecomposition = 0 8:  formatCanDoDomainDecomposition = 0
9:  formatCanDoMultires = 0 9:  formatCanDoMultires = 0
10:  useCatchAllMesh = 0 10:  useCatchAllMesh = 0
11:  timeStepPath = "" 11:  timeStepPath = ""
12:  timeStepNames = ("") 12:  timeStepNames = ("")
13:  cycles = (0) 13:  cycles = (0)
14:  cyclesAreAccurate = (1) 14:  cyclesAreAccurate = (1)
15:  times = (0) 15:  times = (0)
16:  timesAreAccurate = (1) 16:  timesAreAccurate = (1)
17:  databaseName = "VISIT_TOP_DIR/test/interleave.sim2" 17:  databaseName = "VISIT_TOP_DIR/test/interleave.sim2"
18:  fileFormat = "SimV2_1.0" 18:  fileFormat = "SimV2_1.0"
19:  databaseComment = "" 19:  databaseComment = ""
20:  #expressions does not contain any Expression objects. 20:  #expressions does not contain any Expression objects.
21:  GetMeshes(0).name = "curv2d_static_float" 21:  GetMeshes(0).name = "curv2d_static_float"
22:  GetMeshes(0).originalName = "curv2d_static_float" 22:  GetMeshes(0).originalName = "curv2d_static_float"
23:  GetMeshes(0).validVariable = 1 23:  GetMeshes(0).validVariable = 1
24:  GetMeshes(0).meshType = GetMeshes(0).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 24:  GetMeshes(0).meshType = GetMeshes(0).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
25:  GetMeshes(0).meshCoordType = GetMeshes(0).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 25:  GetMeshes(0).meshCoordType = GetMeshes(0).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
26:  GetMeshes(0).cellOrigin = 0 26:  GetMeshes(0).cellOrigin = 0
27:  GetMeshes(0).spatialDimension = 2 27:  GetMeshes(0).spatialDimension = 2
28:  GetMeshes(0).hasLogicalBounds = 0 28:  GetMeshes(0).hasLogicalBounds = 0
29:  GetMeshes(0).logicalBounds = (0, 0, 0) 29:  GetMeshes(0).logicalBounds = (0, 0, 0)
30:  GetMeshes(0).hasNumberCells = 0 30:  GetMeshes(0).hasNumberCells = 0
31:  GetMeshes(0).numberCells = 0 31:  GetMeshes(0).numberCells = 0
32:  GetMeshes(0).topologicalDimension = 2 32:  GetMeshes(0).topologicalDimension = 2
33:  GetMeshes(0).xUnits = "cm" 33:  GetMeshes(0).xUnits = "cm"
34:  GetMeshes(0).yUnits = "cm" 34:  GetMeshes(0).yUnits = "cm"
35:  GetMeshes(0).zUnits = "cm" 35:  GetMeshes(0).zUnits = "cm"
36:  GetMeshes(0).xLabel = "Width" 36:  GetMeshes(0).xLabel = "Width"
37:  GetMeshes(0).yLabel = "Height" 37:  GetMeshes(0).yLabel = "Height"
38:  GetMeshes(0).zLabel = "Depth" 38:  GetMeshes(0).zLabel = "Depth"
39:  GetMeshes(0).hasSpatialExtents = 0 39:  GetMeshes(0).hasSpatialExtents = 0
40:  GetMeshes(0).minSpatialExtents = (0, 0, 0) 40:  GetMeshes(0).minSpatialExtents = (0, 0, 0)
41:  GetMeshes(0).maxSpatialExtents = (0, 0, 0) 41:  GetMeshes(0).maxSpatialExtents = (0, 0, 0)
42:  GetMeshes(0).numBlocks = 1 42:  GetMeshes(0).numBlocks = 1
43:  GetMeshes(0).blockOrigin = 0 43:  GetMeshes(0).blockOrigin = 0
44:  GetMeshes(0).blockPieceName = "domain" 44:  GetMeshes(0).blockPieceName = "domain"
45:  GetMeshes(0).blockTitle = "Domains" 45:  GetMeshes(0).blockTitle = "Domains"
46:  GetMeshes(0).blockNames = () 46:  GetMeshes(0).blockNames = ()
47:  GetMeshes(0).blockNameScheme.namescheme = "" 47:  GetMeshes(0).blockNameScheme.namescheme = ""
48:  GetMeshes(0).blockNameScheme.externalArrayNames = () 48:  GetMeshes(0).blockNameScheme.externalArrayNames = ()
49:  GetMeshes(0).blockNameScheme.externalArrayOffsets = () 49:  GetMeshes(0).blockNameScheme.externalArrayOffsets = ()
50:  GetMeshes(0).blockNameScheme.externalArrayData = () 50:  GetMeshes(0).blockNameScheme.externalArrayData = ()
51:  GetMeshes(0).blockNameScheme.allExplicitNames = () 51:  GetMeshes(0).blockNameScheme.allExplicitNames = ()
52:  GetMeshes(0).blockNameScheme.explicitIds = () 52:  GetMeshes(0).blockNameScheme.explicitIds = ()
53:  GetMeshes(0).blockNameScheme.explicitNames = () 53:  GetMeshes(0).blockNameScheme.explicitNames = ()
54:  GetMeshes(0).numGroups = 0 54:  GetMeshes(0).numGroups = 0
55:  GetMeshes(0).groupOrigin = 0 55:  GetMeshes(0).groupOrigin = 0
56:  GetMeshes(0).groupPieceName = "group" 56:  GetMeshes(0).groupPieceName = "group"
57:  GetMeshes(0).groupTitle = "groups" 57:  GetMeshes(0).groupTitle = "groups"
58:  GetMeshes(0).groupNames = () 58:  GetMeshes(0).groupNames = ()
59:  GetMeshes(0).groupIds = () 59:  GetMeshes(0).groupIds = ()
60:  GetMeshes(0).groupIdsBasedOnRange = () 60:  GetMeshes(0).groupIdsBasedOnRange = ()
61:  GetMeshes(0).disjointElements = 0 61:  GetMeshes(0).disjointElements = 0
62:  GetMeshes(0).containsGhostZones = GetMeshes(0).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 62:  GetMeshes(0).containsGhostZones = GetMeshes(0).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
63:  GetMeshes(0).containsOriginalCells = 0 63:  GetMeshes(0).containsOriginalCells = 0
64:  GetMeshes(0).containsOriginalNodes = 0 64:  GetMeshes(0).containsOriginalNodes = 0
65:  GetMeshes(0).containsGlobalNodeIds = 0 65:  GetMeshes(0).containsGlobalNodeIds = 0
66:  GetMeshes(0).containsGlobalZoneIds = 0 66:  GetMeshes(0).containsGlobalZoneIds = 0
67:  GetMeshes(0).loadBalanceScheme = GetMeshes(0).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 67:  GetMeshes(0).loadBalanceScheme = GetMeshes(0).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
68:  GetMeshes(0).nodesAreCritical = 0 68:  GetMeshes(0).nodesAreCritical = 0
69:  GetMeshes(0).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 69:  GetMeshes(0).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
70:  GetMeshes(0).unitCellOrigin = (0, 0, 0) 70:  GetMeshes(0).unitCellOrigin = (0, 0, 0)
71:  GetMeshes(0).rectilinearGridHasTransform = 0 71:  GetMeshes(0).rectilinearGridHasTransform = 0
72:  GetMeshes(0).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 72:  GetMeshes(0).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
73:  GetMeshes(0).nodeOrigin = 0 73:  GetMeshes(0).nodeOrigin = 0
74:  GetMeshes(0).containsExteriorBoundaryGhosts = 0 74:  GetMeshes(0).containsExteriorBoundaryGhosts = 0
75:  GetMeshes(0).hideFromGUI = 0 75:  GetMeshes(0).hideFromGUI = 0
76:  GetMeshes(0).LODs = 1 76:  GetMeshes(0).LODs = 1
77:  GetMeshes(0).presentGhostZoneTypes = 0 77:  GetMeshes(0).presentGhostZoneTypes = 0
78:  GetMeshes(0).zonesWereSplit = 0 78:  GetMeshes(0).zonesWereSplit = 0
79:  GetMeshes(1).name = "curv2d_static_double" 79:  GetMeshes(1).name = "curv2d_static_double"
80:  GetMeshes(1).originalName = "curv2d_static_double" 80:  GetMeshes(1).originalName = "curv2d_static_double"
81:  GetMeshes(1).validVariable = 1 81:  GetMeshes(1).validVariable = 1
82:  GetMeshes(1).meshType = GetMeshes(1).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 82:  GetMeshes(1).meshType = GetMeshes(1).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
83:  GetMeshes(1).meshCoordType = GetMeshes(1).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 83:  GetMeshes(1).meshCoordType = GetMeshes(1).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
84:  GetMeshes(1).cellOrigin = 0 84:  GetMeshes(1).cellOrigin = 0
85:  GetMeshes(1).spatialDimension = 2 85:  GetMeshes(1).spatialDimension = 2
86:  GetMeshes(1).hasLogicalBounds = 0 86:  GetMeshes(1).hasLogicalBounds = 0
87:  GetMeshes(1).logicalBounds = (0, 0, 0) 87:  GetMeshes(1).logicalBounds = (0, 0, 0)
88:  GetMeshes(1).hasNumberCells = 0 88:  GetMeshes(1).hasNumberCells = 0
89:  GetMeshes(1).numberCells = 0 89:  GetMeshes(1).numberCells = 0
90:  GetMeshes(1).topologicalDimension = 2 90:  GetMeshes(1).topologicalDimension = 2
91:  GetMeshes(1).xUnits = "cm" 91:  GetMeshes(1).xUnits = "cm"
92:  GetMeshes(1).yUnits = "cm" 92:  GetMeshes(1).yUnits = "cm"
93:  GetMeshes(1).zUnits = "cm" 93:  GetMeshes(1).zUnits = "cm"
94:  GetMeshes(1).xLabel = "Width" 94:  GetMeshes(1).xLabel = "Width"
95:  GetMeshes(1).yLabel = "Height" 95:  GetMeshes(1).yLabel = "Height"
96:  GetMeshes(1).zLabel = "Depth" 96:  GetMeshes(1).zLabel = "Depth"
97:  GetMeshes(1).hasSpatialExtents = 0 97:  GetMeshes(1).hasSpatialExtents = 0
98:  GetMeshes(1).minSpatialExtents = (0, 0, 0) 98:  GetMeshes(1).minSpatialExtents = (0, 0, 0)
99:  GetMeshes(1).maxSpatialExtents = (0, 0, 0) 99:  GetMeshes(1).maxSpatialExtents = (0, 0, 0)
100:  GetMeshes(1).numBlocks = 1 100:  GetMeshes(1).numBlocks = 1
101:  GetMeshes(1).blockOrigin = 0 101:  GetMeshes(1).blockOrigin = 0
102:  GetMeshes(1).blockPieceName = "domain" 102:  GetMeshes(1).blockPieceName = "domain"
103:  GetMeshes(1).blockTitle = "Domains" 103:  GetMeshes(1).blockTitle = "Domains"
104:  GetMeshes(1).blockNames = () 104:  GetMeshes(1).blockNames = ()
105:  GetMeshes(1).blockNameScheme.namescheme = "" 105:  GetMeshes(1).blockNameScheme.namescheme = ""
106:  GetMeshes(1).blockNameScheme.externalArrayNames = () 106:  GetMeshes(1).blockNameScheme.externalArrayNames = ()
107:  GetMeshes(1).blockNameScheme.externalArrayOffsets = () 107:  GetMeshes(1).blockNameScheme.externalArrayOffsets = ()
108:  GetMeshes(1).blockNameScheme.externalArrayData = () 108:  GetMeshes(1).blockNameScheme.externalArrayData = ()
109:  GetMeshes(1).blockNameScheme.allExplicitNames = () 109:  GetMeshes(1).blockNameScheme.allExplicitNames = ()
110:  GetMeshes(1).blockNameScheme.explicitIds = () 110:  GetMeshes(1).blockNameScheme.explicitIds = ()
111:  GetMeshes(1).blockNameScheme.explicitNames = () 111:  GetMeshes(1).blockNameScheme.explicitNames = ()
112:  GetMeshes(1).numGroups = 0 112:  GetMeshes(1).numGroups = 0
113:  GetMeshes(1).groupOrigin = 0 113:  GetMeshes(1).groupOrigin = 0
114:  GetMeshes(1).groupPieceName = "group" 114:  GetMeshes(1).groupPieceName = "group"
115:  GetMeshes(1).groupTitle = "groups" 115:  GetMeshes(1).groupTitle = "groups"
116:  GetMeshes(1).groupNames = () 116:  GetMeshes(1).groupNames = ()
117:  GetMeshes(1).groupIds = () 117:  GetMeshes(1).groupIds = ()
118:  GetMeshes(1).groupIdsBasedOnRange = () 118:  GetMeshes(1).groupIdsBasedOnRange = ()
119:  GetMeshes(1).disjointElements = 0 119:  GetMeshes(1).disjointElements = 0
120:  GetMeshes(1).containsGhostZones = GetMeshes(1).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 120:  GetMeshes(1).containsGhostZones = GetMeshes(1).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
121:  GetMeshes(1).containsOriginalCells = 0 121:  GetMeshes(1).containsOriginalCells = 0
122:  GetMeshes(1).containsOriginalNodes = 0 122:  GetMeshes(1).containsOriginalNodes = 0
123:  GetMeshes(1).containsGlobalNodeIds = 0 123:  GetMeshes(1).containsGlobalNodeIds = 0
124:  GetMeshes(1).containsGlobalZoneIds = 0 124:  GetMeshes(1).containsGlobalZoneIds = 0
125:  GetMeshes(1).loadBalanceScheme = GetMeshes(1).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 125:  GetMeshes(1).loadBalanceScheme = GetMeshes(1).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
126:  GetMeshes(1).nodesAreCritical = 0 126:  GetMeshes(1).nodesAreCritical = 0
127:  GetMeshes(1).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 127:  GetMeshes(1).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
128:  GetMeshes(1).unitCellOrigin = (0, 0, 0) 128:  GetMeshes(1).unitCellOrigin = (0, 0, 0)
129:  GetMeshes(1).rectilinearGridHasTransform = 0 129:  GetMeshes(1).rectilinearGridHasTransform = 0
130:  GetMeshes(1).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 130:  GetMeshes(1).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
131:  GetMeshes(1).nodeOrigin = 0 131:  GetMeshes(1).nodeOrigin = 0
132:  GetMeshes(1).containsExteriorBoundaryGhosts = 0 132:  GetMeshes(1).containsExteriorBoundaryGhosts = 0
133:  GetMeshes(1).hideFromGUI = 0 133:  GetMeshes(1).hideFromGUI = 0
134:  GetMeshes(1).LODs = 1 134:  GetMeshes(1).LODs = 1
135:  GetMeshes(1).presentGhostZoneTypes = 0 135:  GetMeshes(1).presentGhostZoneTypes = 0
136:  GetMeshes(1).zonesWereSplit = 0 136:  GetMeshes(1).zonesWereSplit = 0
137:  GetMeshes(2).name = "curv2d_dynamic_float" 137:  GetMeshes(2).name = "curv2d_dynamic_float"
138:  GetMeshes(2).originalName = "curv2d_dynamic_float" 138:  GetMeshes(2).originalName = "curv2d_dynamic_float"
139:  GetMeshes(2).validVariable = 1 139:  GetMeshes(2).validVariable = 1
140:  GetMeshes(2).meshType = GetMeshes(2).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 140:  GetMeshes(2).meshType = GetMeshes(2).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
141:  GetMeshes(2).meshCoordType = GetMeshes(2).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 141:  GetMeshes(2).meshCoordType = GetMeshes(2).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
142:  GetMeshes(2).cellOrigin = 0 142:  GetMeshes(2).cellOrigin = 0
143:  GetMeshes(2).spatialDimension = 2 143:  GetMeshes(2).spatialDimension = 2
144:  GetMeshes(2).hasLogicalBounds = 0 144:  GetMeshes(2).hasLogicalBounds = 0
145:  GetMeshes(2).logicalBounds = (0, 0, 0) 145:  GetMeshes(2).logicalBounds = (0, 0, 0)
146:  GetMeshes(2).hasNumberCells = 0 146:  GetMeshes(2).hasNumberCells = 0
147:  GetMeshes(2).numberCells = 0 147:  GetMeshes(2).numberCells = 0
148:  GetMeshes(2).topologicalDimension = 2 148:  GetMeshes(2).topologicalDimension = 2
149:  GetMeshes(2).xUnits = "cm" 149:  GetMeshes(2).xUnits = "cm"
150:  GetMeshes(2).yUnits = "cm" 150:  GetMeshes(2).yUnits = "cm"
151:  GetMeshes(2).zUnits = "cm" 151:  GetMeshes(2).zUnits = "cm"
152:  GetMeshes(2).xLabel = "Width" 152:  GetMeshes(2).xLabel = "Width"
153:  GetMeshes(2).yLabel = "Height" 153:  GetMeshes(2).yLabel = "Height"
154:  GetMeshes(2).zLabel = "Depth" 154:  GetMeshes(2).zLabel = "Depth"
155:  GetMeshes(2).hasSpatialExtents = 0 155:  GetMeshes(2).hasSpatialExtents = 0
156:  GetMeshes(2).minSpatialExtents = (0, 0, 0) 156:  GetMeshes(2).minSpatialExtents = (0, 0, 0)
157:  GetMeshes(2).maxSpatialExtents = (0, 0, 0) 157:  GetMeshes(2).maxSpatialExtents = (0, 0, 0)
158:  GetMeshes(2).numBlocks = 1 158:  GetMeshes(2).numBlocks = 1
159:  GetMeshes(2).blockOrigin = 0 159:  GetMeshes(2).blockOrigin = 0
160:  GetMeshes(2).blockPieceName = "domain" 160:  GetMeshes(2).blockPieceName = "domain"
161:  GetMeshes(2).blockTitle = "Domains" 161:  GetMeshes(2).blockTitle = "Domains"
162:  GetMeshes(2).blockNames = () 162:  GetMeshes(2).blockNames = ()
163:  GetMeshes(2).blockNameScheme.namescheme = "" 163:  GetMeshes(2).blockNameScheme.namescheme = ""
164:  GetMeshes(2).blockNameScheme.externalArrayNames = () 164:  GetMeshes(2).blockNameScheme.externalArrayNames = ()
165:  GetMeshes(2).blockNameScheme.externalArrayOffsets = () 165:  GetMeshes(2).blockNameScheme.externalArrayOffsets = ()
166:  GetMeshes(2).blockNameScheme.externalArrayData = () 166:  GetMeshes(2).blockNameScheme.externalArrayData = ()
167:  GetMeshes(2).blockNameScheme.allExplicitNames = () 167:  GetMeshes(2).blockNameScheme.allExplicitNames = ()
168:  GetMeshes(2).blockNameScheme.explicitIds = () 168:  GetMeshes(2).blockNameScheme.explicitIds = ()
169:  GetMeshes(2).blockNameScheme.explicitNames = () 169:  GetMeshes(2).blockNameScheme.explicitNames = ()
170:  GetMeshes(2).numGroups = 0 170:  GetMeshes(2).numGroups = 0
171:  GetMeshes(2).groupOrigin = 0 171:  GetMeshes(2).groupOrigin = 0
172:  GetMeshes(2).groupPieceName = "group" 172:  GetMeshes(2).groupPieceName = "group"
173:  GetMeshes(2).groupTitle = "groups" 173:  GetMeshes(2).groupTitle = "groups"
174:  GetMeshes(2).groupNames = () 174:  GetMeshes(2).groupNames = ()
175:  GetMeshes(2).groupIds = () 175:  GetMeshes(2).groupIds = ()
176:  GetMeshes(2).groupIdsBasedOnRange = () 176:  GetMeshes(2).groupIdsBasedOnRange = ()
177:  GetMeshes(2).disjointElements = 0 177:  GetMeshes(2).disjointElements = 0
178:  GetMeshes(2).containsGhostZones = GetMeshes(2).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 178:  GetMeshes(2).containsGhostZones = GetMeshes(2).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
179:  GetMeshes(2).containsOriginalCells = 0 179:  GetMeshes(2).containsOriginalCells = 0
180:  GetMeshes(2).containsOriginalNodes = 0 180:  GetMeshes(2).containsOriginalNodes = 0
181:  GetMeshes(2).containsGlobalNodeIds = 0 181:  GetMeshes(2).containsGlobalNodeIds = 0
182:  GetMeshes(2).containsGlobalZoneIds = 0 182:  GetMeshes(2).containsGlobalZoneIds = 0
183:  GetMeshes(2).loadBalanceScheme = GetMeshes(2).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 183:  GetMeshes(2).loadBalanceScheme = GetMeshes(2).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
184:  GetMeshes(2).nodesAreCritical = 0 184:  GetMeshes(2).nodesAreCritical = 0
185:  GetMeshes(2).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 185:  GetMeshes(2).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
186:  GetMeshes(2).unitCellOrigin = (0, 0, 0) 186:  GetMeshes(2).unitCellOrigin = (0, 0, 0)
187:  GetMeshes(2).rectilinearGridHasTransform = 0 187:  GetMeshes(2).rectilinearGridHasTransform = 0
188:  GetMeshes(2).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 188:  GetMeshes(2).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
189:  GetMeshes(2).nodeOrigin = 0 189:  GetMeshes(2).nodeOrigin = 0
190:  GetMeshes(2).containsExteriorBoundaryGhosts = 0 190:  GetMeshes(2).containsExteriorBoundaryGhosts = 0
191:  GetMeshes(2).hideFromGUI = 0 191:  GetMeshes(2).hideFromGUI = 0
192:  GetMeshes(2).LODs = 1 192:  GetMeshes(2).LODs = 1
193:  GetMeshes(2).presentGhostZoneTypes = 0 193:  GetMeshes(2).presentGhostZoneTypes = 0
194:  GetMeshes(2).zonesWereSplit = 0 194:  GetMeshes(2).zonesWereSplit = 0
195:  GetMeshes(3).name = "curv2d_dynamic_double" 195:  GetMeshes(3).name = "curv2d_dynamic_double"
196:  GetMeshes(3).originalName = "curv2d_dynamic_double" 196:  GetMeshes(3).originalName = "curv2d_dynamic_double"
197:  GetMeshes(3).validVariable = 1 197:  GetMeshes(3).validVariable = 1
198:  GetMeshes(3).meshType = GetMeshes(3).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 198:  GetMeshes(3).meshType = GetMeshes(3).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
199:  GetMeshes(3).meshCoordType = GetMeshes(3).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 199:  GetMeshes(3).meshCoordType = GetMeshes(3).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
200:  GetMeshes(3).cellOrigin = 0 200:  GetMeshes(3).cellOrigin = 0
201:  GetMeshes(3).spatialDimension = 2 201:  GetMeshes(3).spatialDimension = 2
202:  GetMeshes(3).hasLogicalBounds = 0 202:  GetMeshes(3).hasLogicalBounds = 0
203:  GetMeshes(3).logicalBounds = (0, 0, 0) 203:  GetMeshes(3).logicalBounds = (0, 0, 0)
204:  GetMeshes(3).hasNumberCells = 0 204:  GetMeshes(3).hasNumberCells = 0
205:  GetMeshes(3).numberCells = 0 205:  GetMeshes(3).numberCells = 0
206:  GetMeshes(3).topologicalDimension = 2 206:  GetMeshes(3).topologicalDimension = 2
207:  GetMeshes(3).xUnits = "cm" 207:  GetMeshes(3).xUnits = "cm"
208:  GetMeshes(3).yUnits = "cm" 208:  GetMeshes(3).yUnits = "cm"
209:  GetMeshes(3).zUnits = "cm" 209:  GetMeshes(3).zUnits = "cm"
210:  GetMeshes(3).xLabel = "Width" 210:  GetMeshes(3).xLabel = "Width"
211:  GetMeshes(3).yLabel = "Height" 211:  GetMeshes(3).yLabel = "Height"
212:  GetMeshes(3).zLabel = "Depth" 212:  GetMeshes(3).zLabel = "Depth"
213:  GetMeshes(3).hasSpatialExtents = 0 213:  GetMeshes(3).hasSpatialExtents = 0
214:  GetMeshes(3).minSpatialExtents = (0, 0, 0) 214:  GetMeshes(3).minSpatialExtents = (0, 0, 0)
215:  GetMeshes(3).maxSpatialExtents = (0, 0, 0) 215:  GetMeshes(3).maxSpatialExtents = (0, 0, 0)
216:  GetMeshes(3).numBlocks = 1 216:  GetMeshes(3).numBlocks = 1
217:  GetMeshes(3).blockOrigin = 0 217:  GetMeshes(3).blockOrigin = 0
218:  GetMeshes(3).blockPieceName = "domain" 218:  GetMeshes(3).blockPieceName = "domain"
219:  GetMeshes(3).blockTitle = "Domains" 219:  GetMeshes(3).blockTitle = "Domains"
220:  GetMeshes(3).blockNames = () 220:  GetMeshes(3).blockNames = ()
221:  GetMeshes(3).blockNameScheme.namescheme = "" 221:  GetMeshes(3).blockNameScheme.namescheme = ""
222:  GetMeshes(3).blockNameScheme.externalArrayNames = () 222:  GetMeshes(3).blockNameScheme.externalArrayNames = ()
223:  GetMeshes(3).blockNameScheme.externalArrayOffsets = () 223:  GetMeshes(3).blockNameScheme.externalArrayOffsets = ()
224:  GetMeshes(3).blockNameScheme.externalArrayData = () 224:  GetMeshes(3).blockNameScheme.externalArrayData = ()
225:  GetMeshes(3).blockNameScheme.allExplicitNames = () 225:  GetMeshes(3).blockNameScheme.allExplicitNames = ()
226:  GetMeshes(3).blockNameScheme.explicitIds = () 226:  GetMeshes(3).blockNameScheme.explicitIds = ()
227:  GetMeshes(3).blockNameScheme.explicitNames = () 227:  GetMeshes(3).blockNameScheme.explicitNames = ()
228:  GetMeshes(3).numGroups = 0 228:  GetMeshes(3).numGroups = 0
229:  GetMeshes(3).groupOrigin = 0 229:  GetMeshes(3).groupOrigin = 0
230:  GetMeshes(3).groupPieceName = "group" 230:  GetMeshes(3).groupPieceName = "group"
231:  GetMeshes(3).groupTitle = "groups" 231:  GetMeshes(3).groupTitle = "groups"
232:  GetMeshes(3).groupNames = () 232:  GetMeshes(3).groupNames = ()
233:  GetMeshes(3).groupIds = () 233:  GetMeshes(3).groupIds = ()
234:  GetMeshes(3).groupIdsBasedOnRange = () 234:  GetMeshes(3).groupIdsBasedOnRange = ()
235:  GetMeshes(3).disjointElements = 0 235:  GetMeshes(3).disjointElements = 0
236:  GetMeshes(3).containsGhostZones = GetMeshes(3).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 236:  GetMeshes(3).containsGhostZones = GetMeshes(3).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
237:  GetMeshes(3).containsOriginalCells = 0 237:  GetMeshes(3).containsOriginalCells = 0
238:  GetMeshes(3).containsOriginalNodes = 0 238:  GetMeshes(3).containsOriginalNodes = 0
239:  GetMeshes(3).containsGlobalNodeIds = 0 239:  GetMeshes(3).containsGlobalNodeIds = 0
240:  GetMeshes(3).containsGlobalZoneIds = 0 240:  GetMeshes(3).containsGlobalZoneIds = 0
241:  GetMeshes(3).loadBalanceScheme = GetMeshes(3).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 241:  GetMeshes(3).loadBalanceScheme = GetMeshes(3).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
242:  GetMeshes(3).nodesAreCritical = 0 242:  GetMeshes(3).nodesAreCritical = 0
243:  GetMeshes(3).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 243:  GetMeshes(3).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
244:  GetMeshes(3).unitCellOrigin = (0, 0, 0) 244:  GetMeshes(3).unitCellOrigin = (0, 0, 0)
245:  GetMeshes(3).rectilinearGridHasTransform = 0 245:  GetMeshes(3).rectilinearGridHasTransform = 0
246:  GetMeshes(3).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 246:  GetMeshes(3).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
247:  GetMeshes(3).nodeOrigin = 0 247:  GetMeshes(3).nodeOrigin = 0
248:  GetMeshes(3).containsExteriorBoundaryGhosts = 0 248:  GetMeshes(3).containsExteriorBoundaryGhosts = 0
249:  GetMeshes(3).hideFromGUI = 0 249:  GetMeshes(3).hideFromGUI = 0
250:  GetMeshes(3).LODs = 1 250:  GetMeshes(3).LODs = 1
251:  GetMeshes(3).presentGhostZoneTypes = 0 251:  GetMeshes(3).presentGhostZoneTypes = 0
252:  GetMeshes(3).zonesWereSplit = 0 252:  GetMeshes(3).zonesWereSplit = 0
253:  GetMeshes(4).name = "curv3d_static_float" 253:  GetMeshes(4).name = "curv3d_static_float"
254:  GetMeshes(4).originalName = "curv3d_static_float" 254:  GetMeshes(4).originalName = "curv3d_static_float"
255:  GetMeshes(4).validVariable = 1 255:  GetMeshes(4).validVariable = 1
256:  GetMeshes(4).meshType = GetMeshes(4).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 256:  GetMeshes(4).meshType = GetMeshes(4).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
257:  GetMeshes(4).meshCoordType = GetMeshes(4).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 257:  GetMeshes(4).meshCoordType = GetMeshes(4).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
258:  GetMeshes(4).cellOrigin = 0 258:  GetMeshes(4).cellOrigin = 0
259:  GetMeshes(4).spatialDimension = 3 259:  GetMeshes(4).spatialDimension = 3
260:  GetMeshes(4).hasLogicalBounds = 0 260:  GetMeshes(4).hasLogicalBounds = 0
261:  GetMeshes(4).logicalBounds = (0, 0, 0) 261:  GetMeshes(4).logicalBounds = (0, 0, 0)
262:  GetMeshes(4).hasNumberCells = 0 262:  GetMeshes(4).hasNumberCells = 0
263:  GetMeshes(4).numberCells = 0 263:  GetMeshes(4).numberCells = 0
264:  GetMeshes(4).topologicalDimension = 3 264:  GetMeshes(4).topologicalDimension = 3
265:  GetMeshes(4).xUnits = "cm" 265:  GetMeshes(4).xUnits = "cm"
266:  GetMeshes(4).yUnits = "cm" 266:  GetMeshes(4).yUnits = "cm"
267:  GetMeshes(4).zUnits = "cm" 267:  GetMeshes(4).zUnits = "cm"
268:  GetMeshes(4).xLabel = "Width" 268:  GetMeshes(4).xLabel = "Width"
269:  GetMeshes(4).yLabel = "Height" 269:  GetMeshes(4).yLabel = "Height"
270:  GetMeshes(4).zLabel = "Depth" 270:  GetMeshes(4).zLabel = "Depth"
271:  GetMeshes(4).hasSpatialExtents = 0 271:  GetMeshes(4).hasSpatialExtents = 0
272:  GetMeshes(4).minSpatialExtents = (0, 0, 0) 272:  GetMeshes(4).minSpatialExtents = (0, 0, 0)
273:  GetMeshes(4).maxSpatialExtents = (0, 0, 0) 273:  GetMeshes(4).maxSpatialExtents = (0, 0, 0)
274:  GetMeshes(4).numBlocks = 1 274:  GetMeshes(4).numBlocks = 1
275:  GetMeshes(4).blockOrigin = 0 275:  GetMeshes(4).blockOrigin = 0
276:  GetMeshes(4).blockPieceName = "domain" 276:  GetMeshes(4).blockPieceName = "domain"
277:  GetMeshes(4).blockTitle = "Domains" 277:  GetMeshes(4).blockTitle = "Domains"
278:  GetMeshes(4).blockNames = () 278:  GetMeshes(4).blockNames = ()
279:  GetMeshes(4).blockNameScheme.namescheme = "" 279:  GetMeshes(4).blockNameScheme.namescheme = ""
280:  GetMeshes(4).blockNameScheme.externalArrayNames = () 280:  GetMeshes(4).blockNameScheme.externalArrayNames = ()
281:  GetMeshes(4).blockNameScheme.externalArrayOffsets = () 281:  GetMeshes(4).blockNameScheme.externalArrayOffsets = ()
282:  GetMeshes(4).blockNameScheme.externalArrayData = () 282:  GetMeshes(4).blockNameScheme.externalArrayData = ()
283:  GetMeshes(4).blockNameScheme.allExplicitNames = () 283:  GetMeshes(4).blockNameScheme.allExplicitNames = ()
284:  GetMeshes(4).blockNameScheme.explicitIds = () 284:  GetMeshes(4).blockNameScheme.explicitIds = ()
285:  GetMeshes(4).blockNameScheme.explicitNames = () 285:  GetMeshes(4).blockNameScheme.explicitNames = ()
286:  GetMeshes(4).numGroups = 0 286:  GetMeshes(4).numGroups = 0
287:  GetMeshes(4).groupOrigin = 0 287:  GetMeshes(4).groupOrigin = 0
288:  GetMeshes(4).groupPieceName = "group" 288:  GetMeshes(4).groupPieceName = "group"
289:  GetMeshes(4).groupTitle = "groups" 289:  GetMeshes(4).groupTitle = "groups"
290:  GetMeshes(4).groupNames = () 290:  GetMeshes(4).groupNames = ()
291:  GetMeshes(4).groupIds = () 291:  GetMeshes(4).groupIds = ()
292:  GetMeshes(4).groupIdsBasedOnRange = () 292:  GetMeshes(4).groupIdsBasedOnRange = ()
293:  GetMeshes(4).disjointElements = 0 293:  GetMeshes(4).disjointElements = 0
294:  GetMeshes(4).containsGhostZones = GetMeshes(4).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 294:  GetMeshes(4).containsGhostZones = GetMeshes(4).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
295:  GetMeshes(4).containsOriginalCells = 0 295:  GetMeshes(4).containsOriginalCells = 0
296:  GetMeshes(4).containsOriginalNodes = 0 296:  GetMeshes(4).containsOriginalNodes = 0
297:  GetMeshes(4).containsGlobalNodeIds = 0 297:  GetMeshes(4).containsGlobalNodeIds = 0
298:  GetMeshes(4).containsGlobalZoneIds = 0 298:  GetMeshes(4).containsGlobalZoneIds = 0
299:  GetMeshes(4).loadBalanceScheme = GetMeshes(4).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 299:  GetMeshes(4).loadBalanceScheme = GetMeshes(4).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
300:  GetMeshes(4).nodesAreCritical = 0 300:  GetMeshes(4).nodesAreCritical = 0
301:  GetMeshes(4).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 301:  GetMeshes(4).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
302:  GetMeshes(4).unitCellOrigin = (0, 0, 0) 302:  GetMeshes(4).unitCellOrigin = (0, 0, 0)
303:  GetMeshes(4).rectilinearGridHasTransform = 0 303:  GetMeshes(4).rectilinearGridHasTransform = 0
304:  GetMeshes(4).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 304:  GetMeshes(4).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
305:  GetMeshes(4).nodeOrigin = 0 305:  GetMeshes(4).nodeOrigin = 0
306:  GetMeshes(4).containsExteriorBoundaryGhosts = 0 306:  GetMeshes(4).containsExteriorBoundaryGhosts = 0
307:  GetMeshes(4).hideFromGUI = 0 307:  GetMeshes(4).hideFromGUI = 0
308:  GetMeshes(4).LODs = 1 308:  GetMeshes(4).LODs = 1
309:  GetMeshes(4).presentGhostZoneTypes = 0 309:  GetMeshes(4).presentGhostZoneTypes = 0
310:  GetMeshes(4).zonesWereSplit = 0 310:  GetMeshes(4).zonesWereSplit = 0
311:  GetMeshes(5).name = "curv3d_static_double" 311:  GetMeshes(5).name = "curv3d_static_double"
312:  GetMeshes(5).originalName = "curv3d_static_double" 312:  GetMeshes(5).originalName = "curv3d_static_double"
313:  GetMeshes(5).validVariable = 1 313:  GetMeshes(5).validVariable = 1
314:  GetMeshes(5).meshType = GetMeshes(5).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 314:  GetMeshes(5).meshType = GetMeshes(5).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
315:  GetMeshes(5).meshCoordType = GetMeshes(5).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 315:  GetMeshes(5).meshCoordType = GetMeshes(5).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
316:  GetMeshes(5).cellOrigin = 0 316:  GetMeshes(5).cellOrigin = 0
317:  GetMeshes(5).spatialDimension = 3 317:  GetMeshes(5).spatialDimension = 3
318:  GetMeshes(5).hasLogicalBounds = 0 318:  GetMeshes(5).hasLogicalBounds = 0
319:  GetMeshes(5).logicalBounds = (0, 0, 0) 319:  GetMeshes(5).logicalBounds = (0, 0, 0)
320:  GetMeshes(5).hasNumberCells = 0 320:  GetMeshes(5).hasNumberCells = 0
321:  GetMeshes(5).numberCells = 0 321:  GetMeshes(5).numberCells = 0
322:  GetMeshes(5).topologicalDimension = 3 322:  GetMeshes(5).topologicalDimension = 3
323:  GetMeshes(5).xUnits = "cm" 323:  GetMeshes(5).xUnits = "cm"
324:  GetMeshes(5).yUnits = "cm" 324:  GetMeshes(5).yUnits = "cm"
325:  GetMeshes(5).zUnits = "cm" 325:  GetMeshes(5).zUnits = "cm"
326:  GetMeshes(5).xLabel = "Width" 326:  GetMeshes(5).xLabel = "Width"
327:  GetMeshes(5).yLabel = "Height" 327:  GetMeshes(5).yLabel = "Height"
328:  GetMeshes(5).zLabel = "Depth" 328:  GetMeshes(5).zLabel = "Depth"
329:  GetMeshes(5).hasSpatialExtents = 0 329:  GetMeshes(5).hasSpatialExtents = 0
330:  GetMeshes(5).minSpatialExtents = (0, 0, 0) 330:  GetMeshes(5).minSpatialExtents = (0, 0, 0)
331:  GetMeshes(5).maxSpatialExtents = (0, 0, 0) 331:  GetMeshes(5).maxSpatialExtents = (0, 0, 0)
332:  GetMeshes(5).numBlocks = 1 332:  GetMeshes(5).numBlocks = 1
333:  GetMeshes(5).blockOrigin = 0 333:  GetMeshes(5).blockOrigin = 0
334:  GetMeshes(5).blockPieceName = "domain" 334:  GetMeshes(5).blockPieceName = "domain"
335:  GetMeshes(5).blockTitle = "Domains" 335:  GetMeshes(5).blockTitle = "Domains"
336:  GetMeshes(5).blockNames = () 336:  GetMeshes(5).blockNames = ()
337:  GetMeshes(5).blockNameScheme.namescheme = "" 337:  GetMeshes(5).blockNameScheme.namescheme = ""
338:  GetMeshes(5).blockNameScheme.externalArrayNames = () 338:  GetMeshes(5).blockNameScheme.externalArrayNames = ()
339:  GetMeshes(5).blockNameScheme.externalArrayOffsets = () 339:  GetMeshes(5).blockNameScheme.externalArrayOffsets = ()
340:  GetMeshes(5).blockNameScheme.externalArrayData = () 340:  GetMeshes(5).blockNameScheme.externalArrayData = ()
341:  GetMeshes(5).blockNameScheme.allExplicitNames = () 341:  GetMeshes(5).blockNameScheme.allExplicitNames = ()
342:  GetMeshes(5).blockNameScheme.explicitIds = () 342:  GetMeshes(5).blockNameScheme.explicitIds = ()
343:  GetMeshes(5).blockNameScheme.explicitNames = () 343:  GetMeshes(5).blockNameScheme.explicitNames = ()
344:  GetMeshes(5).numGroups = 0 344:  GetMeshes(5).numGroups = 0
345:  GetMeshes(5).groupOrigin = 0 345:  GetMeshes(5).groupOrigin = 0
346:  GetMeshes(5).groupPieceName = "group" 346:  GetMeshes(5).groupPieceName = "group"
347:  GetMeshes(5).groupTitle = "groups" 347:  GetMeshes(5).groupTitle = "groups"
348:  GetMeshes(5).groupNames = () 348:  GetMeshes(5).groupNames = ()
349:  GetMeshes(5).groupIds = () 349:  GetMeshes(5).groupIds = ()
350:  GetMeshes(5).groupIdsBasedOnRange = () 350:  GetMeshes(5).groupIdsBasedOnRange = ()
351:  GetMeshes(5).disjointElements = 0 351:  GetMeshes(5).disjointElements = 0
352:  GetMeshes(5).containsGhostZones = GetMeshes(5).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 352:  GetMeshes(5).containsGhostZones = GetMeshes(5).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
353:  GetMeshes(5).containsOriginalCells = 0 353:  GetMeshes(5).containsOriginalCells = 0
354:  GetMeshes(5).containsOriginalNodes = 0 354:  GetMeshes(5).containsOriginalNodes = 0
355:  GetMeshes(5).containsGlobalNodeIds = 0 355:  GetMeshes(5).containsGlobalNodeIds = 0
356:  GetMeshes(5).containsGlobalZoneIds = 0 356:  GetMeshes(5).containsGlobalZoneIds = 0
357:  GetMeshes(5).loadBalanceScheme = GetMeshes(5).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 357:  GetMeshes(5).loadBalanceScheme = GetMeshes(5).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
358:  GetMeshes(5).nodesAreCritical = 0 358:  GetMeshes(5).nodesAreCritical = 0
359:  GetMeshes(5).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 359:  GetMeshes(5).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
360:  GetMeshes(5).unitCellOrigin = (0, 0, 0) 360:  GetMeshes(5).unitCellOrigin = (0, 0, 0)
361:  GetMeshes(5).rectilinearGridHasTransform = 0 361:  GetMeshes(5).rectilinearGridHasTransform = 0
362:  GetMeshes(5).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 362:  GetMeshes(5).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
363:  GetMeshes(5).nodeOrigin = 0 363:  GetMeshes(5).nodeOrigin = 0
364:  GetMeshes(5).containsExteriorBoundaryGhosts = 0 364:  GetMeshes(5).containsExteriorBoundaryGhosts = 0
365:  GetMeshes(5).hideFromGUI = 0 365:  GetMeshes(5).hideFromGUI = 0
366:  GetMeshes(5).LODs = 1 366:  GetMeshes(5).LODs = 1
367:  GetMeshes(5).presentGhostZoneTypes = 0 367:  GetMeshes(5).presentGhostZoneTypes = 0
368:  GetMeshes(5).zonesWereSplit = 0 368:  GetMeshes(5).zonesWereSplit = 0
369:  GetMeshes(6).name = "curv3d_dynamic_float" 369:  GetMeshes(6).name = "curv3d_dynamic_float"
370:  GetMeshes(6).originalName = "curv3d_dynamic_float" 370:  GetMeshes(6).originalName = "curv3d_dynamic_float"
371:  GetMeshes(6).validVariable = 1 371:  GetMeshes(6).validVariable = 1
372:  GetMeshes(6).meshType = GetMeshes(6).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 372:  GetMeshes(6).meshType = GetMeshes(6).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
373:  GetMeshes(6).meshCoordType = GetMeshes(6).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 373:  GetMeshes(6).meshCoordType = GetMeshes(6).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
374:  GetMeshes(6).cellOrigin = 0 374:  GetMeshes(6).cellOrigin = 0
375:  GetMeshes(6).spatialDimension = 3 375:  GetMeshes(6).spatialDimension = 3
376:  GetMeshes(6).hasLogicalBounds = 0 376:  GetMeshes(6).hasLogicalBounds = 0
377:  GetMeshes(6).logicalBounds = (0, 0, 0) 377:  GetMeshes(6).logicalBounds = (0, 0, 0)
378:  GetMeshes(6).hasNumberCells = 0 378:  GetMeshes(6).hasNumberCells = 0
379:  GetMeshes(6).numberCells = 0 379:  GetMeshes(6).numberCells = 0
380:  GetMeshes(6).topologicalDimension = 3 380:  GetMeshes(6).topologicalDimension = 3
381:  GetMeshes(6).xUnits = "cm" 381:  GetMeshes(6).xUnits = "cm"
382:  GetMeshes(6).yUnits = "cm" 382:  GetMeshes(6).yUnits = "cm"
383:  GetMeshes(6).zUnits = "cm" 383:  GetMeshes(6).zUnits = "cm"
384:  GetMeshes(6).xLabel = "Width" 384:  GetMeshes(6).xLabel = "Width"
385:  GetMeshes(6).yLabel = "Height" 385:  GetMeshes(6).yLabel = "Height"
386:  GetMeshes(6).zLabel = "Depth" 386:  GetMeshes(6).zLabel = "Depth"
387:  GetMeshes(6).hasSpatialExtents = 0 387:  GetMeshes(6).hasSpatialExtents = 0
388:  GetMeshes(6).minSpatialExtents = (0, 0, 0) 388:  GetMeshes(6).minSpatialExtents = (0, 0, 0)
389:  GetMeshes(6).maxSpatialExtents = (0, 0, 0) 389:  GetMeshes(6).maxSpatialExtents = (0, 0, 0)
390:  GetMeshes(6).numBlocks = 1 390:  GetMeshes(6).numBlocks = 1
391:  GetMeshes(6).blockOrigin = 0 391:  GetMeshes(6).blockOrigin = 0
392:  GetMeshes(6).blockPieceName = "domain" 392:  GetMeshes(6).blockPieceName = "domain"
393:  GetMeshes(6).blockTitle = "Domains" 393:  GetMeshes(6).blockTitle = "Domains"
394:  GetMeshes(6).blockNames = () 394:  GetMeshes(6).blockNames = ()
395:  GetMeshes(6).blockNameScheme.namescheme = "" 395:  GetMeshes(6).blockNameScheme.namescheme = ""
396:  GetMeshes(6).blockNameScheme.externalArrayNames = () 396:  GetMeshes(6).blockNameScheme.externalArrayNames = ()
397:  GetMeshes(6).blockNameScheme.externalArrayOffsets = () 397:  GetMeshes(6).blockNameScheme.externalArrayOffsets = ()
398:  GetMeshes(6).blockNameScheme.externalArrayData = () 398:  GetMeshes(6).blockNameScheme.externalArrayData = ()
399:  GetMeshes(6).blockNameScheme.allExplicitNames = () 399:  GetMeshes(6).blockNameScheme.allExplicitNames = ()
400:  GetMeshes(6).blockNameScheme.explicitIds = () 400:  GetMeshes(6).blockNameScheme.explicitIds = ()
401:  GetMeshes(6).blockNameScheme.explicitNames = () 401:  GetMeshes(6).blockNameScheme.explicitNames = ()
402:  GetMeshes(6).numGroups = 0 402:  GetMeshes(6).numGroups = 0
403:  GetMeshes(6).groupOrigin = 0 403:  GetMeshes(6).groupOrigin = 0
404:  GetMeshes(6).groupPieceName = "group" 404:  GetMeshes(6).groupPieceName = "group"
405:  GetMeshes(6).groupTitle = "groups" 405:  GetMeshes(6).groupTitle = "groups"
406:  GetMeshes(6).groupNames = () 406:  GetMeshes(6).groupNames = ()
407:  GetMeshes(6).groupIds = () 407:  GetMeshes(6).groupIds = ()
408:  GetMeshes(6).groupIdsBasedOnRange = () 408:  GetMeshes(6).groupIdsBasedOnRange = ()
409:  GetMeshes(6).disjointElements = 0 409:  GetMeshes(6).disjointElements = 0
410:  GetMeshes(6).containsGhostZones = GetMeshes(6).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 410:  GetMeshes(6).containsGhostZones = GetMeshes(6).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
411:  GetMeshes(6).containsOriginalCells = 0 411:  GetMeshes(6).containsOriginalCells = 0
412:  GetMeshes(6).containsOriginalNodes = 0 412:  GetMeshes(6).containsOriginalNodes = 0
413:  GetMeshes(6).containsGlobalNodeIds = 0 413:  GetMeshes(6).containsGlobalNodeIds = 0
414:  GetMeshes(6).containsGlobalZoneIds = 0 414:  GetMeshes(6).containsGlobalZoneIds = 0
415:  GetMeshes(6).loadBalanceScheme = GetMeshes(6).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 415:  GetMeshes(6).loadBalanceScheme = GetMeshes(6).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
416:  GetMeshes(6).nodesAreCritical = 0 416:  GetMeshes(6).nodesAreCritical = 0
417:  GetMeshes(6).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 417:  GetMeshes(6).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
418:  GetMeshes(6).unitCellOrigin = (0, 0, 0) 418:  GetMeshes(6).unitCellOrigin = (0, 0, 0)
419:  GetMeshes(6).rectilinearGridHasTransform = 0 419:  GetMeshes(6).rectilinearGridHasTransform = 0
420:  GetMeshes(6).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 420:  GetMeshes(6).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
421:  GetMeshes(6).nodeOrigin = 0 421:  GetMeshes(6).nodeOrigin = 0
422:  GetMeshes(6).containsExteriorBoundaryGhosts = 0 422:  GetMeshes(6).containsExteriorBoundaryGhosts = 0
423:  GetMeshes(6).hideFromGUI = 0 423:  GetMeshes(6).hideFromGUI = 0
424:  GetMeshes(6).LODs = 1 424:  GetMeshes(6).LODs = 1
425:  GetMeshes(6).presentGhostZoneTypes = 0 425:  GetMeshes(6).presentGhostZoneTypes = 0
426:  GetMeshes(6).zonesWereSplit = 0 426:  GetMeshes(6).zonesWereSplit = 0
427:  GetMeshes(7).name = "curv3d_dynamic_double" 427:  GetMeshes(7).name = "curv3d_dynamic_double"
428:  GetMeshes(7).originalName = "curv3d_dynamic_double" 428:  GetMeshes(7).originalName = "curv3d_dynamic_double"
429:  GetMeshes(7).validVariable = 1 429:  GetMeshes(7).validVariable = 1
430:  GetMeshes(7).meshType = GetMeshes(7).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 430:  GetMeshes(7).meshType = GetMeshes(7).AVT_CURVILINEAR_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
431:  GetMeshes(7).meshCoordType = GetMeshes(7).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 431:  GetMeshes(7).meshCoordType = GetMeshes(7).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
432:  GetMeshes(7).cellOrigin = 0 432:  GetMeshes(7).cellOrigin = 0
433:  GetMeshes(7).spatialDimension = 3 433:  GetMeshes(7).spatialDimension = 3
434:  GetMeshes(7).hasLogicalBounds = 0 434:  GetMeshes(7).hasLogicalBounds = 0
435:  GetMeshes(7).logicalBounds = (0, 0, 0) 435:  GetMeshes(7).logicalBounds = (0, 0, 0)
436:  GetMeshes(7).hasNumberCells = 0 436:  GetMeshes(7).hasNumberCells = 0
437:  GetMeshes(7).numberCells = 0 437:  GetMeshes(7).numberCells = 0
438:  GetMeshes(7).topologicalDimension = 3 438:  GetMeshes(7).topologicalDimension = 3
439:  GetMeshes(7).xUnits = "cm" 439:  GetMeshes(7).xUnits = "cm"
440:  GetMeshes(7).yUnits = "cm" 440:  GetMeshes(7).yUnits = "cm"
441:  GetMeshes(7).zUnits = "cm" 441:  GetMeshes(7).zUnits = "cm"
442:  GetMeshes(7).xLabel = "Width" 442:  GetMeshes(7).xLabel = "Width"
443:  GetMeshes(7).yLabel = "Height" 443:  GetMeshes(7).yLabel = "Height"
444:  GetMeshes(7).zLabel = "Depth" 444:  GetMeshes(7).zLabel = "Depth"
445:  GetMeshes(7).hasSpatialExtents = 0 445:  GetMeshes(7).hasSpatialExtents = 0
446:  GetMeshes(7).minSpatialExtents = (0, 0, 0) 446:  GetMeshes(7).minSpatialExtents = (0, 0, 0)
447:  GetMeshes(7).maxSpatialExtents = (0, 0, 0) 447:  GetMeshes(7).maxSpatialExtents = (0, 0, 0)
448:  GetMeshes(7).numBlocks = 1 448:  GetMeshes(7).numBlocks = 1
449:  GetMeshes(7).blockOrigin = 0 449:  GetMeshes(7).blockOrigin = 0
450:  GetMeshes(7).blockPieceName = "domain" 450:  GetMeshes(7).blockPieceName = "domain"
451:  GetMeshes(7).blockTitle = "Domains" 451:  GetMeshes(7).blockTitle = "Domains"
452:  GetMeshes(7).blockNames = () 452:  GetMeshes(7).blockNames = ()
453:  GetMeshes(7).blockNameScheme.namescheme = "" 453:  GetMeshes(7).blockNameScheme.namescheme = ""
454:  GetMeshes(7).blockNameScheme.externalArrayNames = () 454:  GetMeshes(7).blockNameScheme.externalArrayNames = ()
455:  GetMeshes(7).blockNameScheme.externalArrayOffsets = () 455:  GetMeshes(7).blockNameScheme.externalArrayOffsets = ()
456:  GetMeshes(7).blockNameScheme.externalArrayData = () 456:  GetMeshes(7).blockNameScheme.externalArrayData = ()
457:  GetMeshes(7).blockNameScheme.allExplicitNames = () 457:  GetMeshes(7).blockNameScheme.allExplicitNames = ()
458:  GetMeshes(7).blockNameScheme.explicitIds = () 458:  GetMeshes(7).blockNameScheme.explicitIds = ()
459:  GetMeshes(7).blockNameScheme.explicitNames = () 459:  GetMeshes(7).blockNameScheme.explicitNames = ()
460:  GetMeshes(7).numGroups = 0 460:  GetMeshes(7).numGroups = 0
461:  GetMeshes(7).groupOrigin = 0 461:  GetMeshes(7).groupOrigin = 0
462:  GetMeshes(7).groupPieceName = "group" 462:  GetMeshes(7).groupPieceName = "group"
463:  GetMeshes(7).groupTitle = "groups" 463:  GetMeshes(7).groupTitle = "groups"
464:  GetMeshes(7).groupNames = () 464:  GetMeshes(7).groupNames = ()
465:  GetMeshes(7).groupIds = () 465:  GetMeshes(7).groupIds = ()
466:  GetMeshes(7).groupIdsBasedOnRange = () 466:  GetMeshes(7).groupIdsBasedOnRange = ()
467:  GetMeshes(7).disjointElements = 0 467:  GetMeshes(7).disjointElements = 0
468:  GetMeshes(7).containsGhostZones = GetMeshes(7).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 468:  GetMeshes(7).containsGhostZones = GetMeshes(7).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
469:  GetMeshes(7).containsOriginalCells = 0 469:  GetMeshes(7).containsOriginalCells = 0
470:  GetMeshes(7).containsOriginalNodes = 0 470:  GetMeshes(7).containsOriginalNodes = 0
471:  GetMeshes(7).containsGlobalNodeIds = 0 471:  GetMeshes(7).containsGlobalNodeIds = 0
472:  GetMeshes(7).containsGlobalZoneIds = 0 472:  GetMeshes(7).containsGlobalZoneIds = 0
473:  GetMeshes(7).loadBalanceScheme = GetMeshes(7).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 473:  GetMeshes(7).loadBalanceScheme = GetMeshes(7).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
474:  GetMeshes(7).nodesAreCritical = 0 474:  GetMeshes(7).nodesAreCritical = 0
475:  GetMeshes(7).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 475:  GetMeshes(7).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
476:  GetMeshes(7).unitCellOrigin = (0, 0, 0) 476:  GetMeshes(7).unitCellOrigin = (0, 0, 0)
477:  GetMeshes(7).rectilinearGridHasTransform = 0 477:  GetMeshes(7).rectilinearGridHasTransform = 0
478:  GetMeshes(7).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 478:  GetMeshes(7).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
479:  GetMeshes(7).nodeOrigin = 0 479:  GetMeshes(7).nodeOrigin = 0
480:  GetMeshes(7).containsExteriorBoundaryGhosts = 0 480:  GetMeshes(7).containsExteriorBoundaryGhosts = 0
481:  GetMeshes(7).hideFromGUI = 0 481:  GetMeshes(7).hideFromGUI = 0
482:  GetMeshes(7).LODs = 1 482:  GetMeshes(7).LODs = 1
483:  GetMeshes(7).presentGhostZoneTypes = 0 483:  GetMeshes(7).presentGhostZoneTypes = 0
484:  GetMeshes(7).zonesWereSplit = 0 484:  GetMeshes(7).zonesWereSplit = 0
485:  GetMeshes(8).name = "point2d_static_float" 485:  GetMeshes(8).name = "point2d_static_float"
486:  GetMeshes(8).originalName = "point2d_static_float" 486:  GetMeshes(8).originalName = "point2d_static_float"
487:  GetMeshes(8).validVariable = 1 487:  GetMeshes(8).validVariable = 1
488:  GetMeshes(8).meshType = GetMeshes(8).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 488:  GetMeshes(8).meshType = GetMeshes(8).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
489:  GetMeshes(8).meshCoordType = GetMeshes(8).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 489:  GetMeshes(8).meshCoordType = GetMeshes(8).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
490:  GetMeshes(8).cellOrigin = 0 490:  GetMeshes(8).cellOrigin = 0
491:  GetMeshes(8).spatialDimension = 2 491:  GetMeshes(8).spatialDimension = 2
492:  GetMeshes(8).hasLogicalBounds = 0 492:  GetMeshes(8).hasLogicalBounds = 0
493:  GetMeshes(8).logicalBounds = (0, 0, 0) 493:  GetMeshes(8).logicalBounds = (0, 0, 0)
494:  GetMeshes(8).hasNumberCells = 0 494:  GetMeshes(8).hasNumberCells = 0
495:  GetMeshes(8).numberCells = 0 495:  GetMeshes(8).numberCells = 0
496:  GetMeshes(8).topologicalDimension = 0 496:  GetMeshes(8).topologicalDimension = 0
497:  GetMeshes(8).xUnits = "cm" 497:  GetMeshes(8).xUnits = "cm"
498:  GetMeshes(8).yUnits = "cm" 498:  GetMeshes(8).yUnits = "cm"
499:  GetMeshes(8).zUnits = "cm" 499:  GetMeshes(8).zUnits = "cm"
500:  GetMeshes(8).xLabel = "Width" 500:  GetMeshes(8).xLabel = "Width"
501:  GetMeshes(8).yLabel = "Height" 501:  GetMeshes(8).yLabel = "Height"
502:  GetMeshes(8).zLabel = "Depth" 502:  GetMeshes(8).zLabel = "Depth"
503:  GetMeshes(8).hasSpatialExtents = 0 503:  GetMeshes(8).hasSpatialExtents = 0
504:  GetMeshes(8).minSpatialExtents = (0, 0, 0) 504:  GetMeshes(8).minSpatialExtents = (0, 0, 0)
505:  GetMeshes(8).maxSpatialExtents = (0, 0, 0) 505:  GetMeshes(8).maxSpatialExtents = (0, 0, 0)
506:  GetMeshes(8).numBlocks = 1 506:  GetMeshes(8).numBlocks = 1
507:  GetMeshes(8).blockOrigin = 0 507:  GetMeshes(8).blockOrigin = 0
508:  GetMeshes(8).blockPieceName = "domain" 508:  GetMeshes(8).blockPieceName = "domain"
509:  GetMeshes(8).blockTitle = "Domains" 509:  GetMeshes(8).blockTitle = "Domains"
510:  GetMeshes(8).blockNames = () 510:  GetMeshes(8).blockNames = ()
511:  GetMeshes(8).blockNameScheme.namescheme = "" 511:  GetMeshes(8).blockNameScheme.namescheme = ""
512:  GetMeshes(8).blockNameScheme.externalArrayNames = () 512:  GetMeshes(8).blockNameScheme.externalArrayNames = ()
513:  GetMeshes(8).blockNameScheme.externalArrayOffsets = () 513:  GetMeshes(8).blockNameScheme.externalArrayOffsets = ()
514:  GetMeshes(8).blockNameScheme.externalArrayData = () 514:  GetMeshes(8).blockNameScheme.externalArrayData = ()
515:  GetMeshes(8).blockNameScheme.allExplicitNames = () 515:  GetMeshes(8).blockNameScheme.allExplicitNames = ()
516:  GetMeshes(8).blockNameScheme.explicitIds = () 516:  GetMeshes(8).blockNameScheme.explicitIds = ()
517:  GetMeshes(8).blockNameScheme.explicitNames = () 517:  GetMeshes(8).blockNameScheme.explicitNames = ()
518:  GetMeshes(8).numGroups = 0 518:  GetMeshes(8).numGroups = 0
519:  GetMeshes(8).groupOrigin = 0 519:  GetMeshes(8).groupOrigin = 0
520:  GetMeshes(8).groupPieceName = "group" 520:  GetMeshes(8).groupPieceName = "group"
521:  GetMeshes(8).groupTitle = "groups" 521:  GetMeshes(8).groupTitle = "groups"
522:  GetMeshes(8).groupNames = () 522:  GetMeshes(8).groupNames = ()
523:  GetMeshes(8).groupIds = () 523:  GetMeshes(8).groupIds = ()
524:  GetMeshes(8).groupIdsBasedOnRange = () 524:  GetMeshes(8).groupIdsBasedOnRange = ()
525:  GetMeshes(8).disjointElements = 0 525:  GetMeshes(8).disjointElements = 0
526:  GetMeshes(8).containsGhostZones = GetMeshes(8).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 526:  GetMeshes(8).containsGhostZones = GetMeshes(8).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
527:  GetMeshes(8).containsOriginalCells = 0 527:  GetMeshes(8).containsOriginalCells = 0
528:  GetMeshes(8).containsOriginalNodes = 0 528:  GetMeshes(8).containsOriginalNodes = 0
529:  GetMeshes(8).containsGlobalNodeIds = 0 529:  GetMeshes(8).containsGlobalNodeIds = 0
530:  GetMeshes(8).containsGlobalZoneIds = 0 530:  GetMeshes(8).containsGlobalZoneIds = 0
531:  GetMeshes(8).loadBalanceScheme = GetMeshes(8).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 531:  GetMeshes(8).loadBalanceScheme = GetMeshes(8).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
532:  GetMeshes(8).nodesAreCritical = 0 532:  GetMeshes(8).nodesAreCritical = 0
533:  GetMeshes(8).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 533:  GetMeshes(8).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
534:  GetMeshes(8).unitCellOrigin = (0, 0, 0) 534:  GetMeshes(8).unitCellOrigin = (0, 0, 0)
535:  GetMeshes(8).rectilinearGridHasTransform = 0 535:  GetMeshes(8).rectilinearGridHasTransform = 0
536:  GetMeshes(8).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 536:  GetMeshes(8).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
537:  GetMeshes(8).nodeOrigin = 0 537:  GetMeshes(8).nodeOrigin = 0
538:  GetMeshes(8).containsExteriorBoundaryGhosts = 0 538:  GetMeshes(8).containsExteriorBoundaryGhosts = 0
539:  GetMeshes(8).hideFromGUI = 0 539:  GetMeshes(8).hideFromGUI = 0
540:  GetMeshes(8).LODs = 1 540:  GetMeshes(8).LODs = 1
541:  GetMeshes(8).presentGhostZoneTypes = 0 541:  GetMeshes(8).presentGhostZoneTypes = 0
542:  GetMeshes(8).zonesWereSplit = 0 542:  GetMeshes(8).zonesWereSplit = 0
543:  GetMeshes(9).name = "point2d_static_double" 543:  GetMeshes(9).name = "point2d_static_double"
544:  GetMeshes(9).originalName = "point2d_static_double" 544:  GetMeshes(9).originalName = "point2d_static_double"
545:  GetMeshes(9).validVariable = 1 545:  GetMeshes(9).validVariable = 1
546:  GetMeshes(9).meshType = GetMeshes(9).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 546:  GetMeshes(9).meshType = GetMeshes(9).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
547:  GetMeshes(9).meshCoordType = GetMeshes(9).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 547:  GetMeshes(9).meshCoordType = GetMeshes(9).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
548:  GetMeshes(9).cellOrigin = 0 548:  GetMeshes(9).cellOrigin = 0
549:  GetMeshes(9).spatialDimension = 2 549:  GetMeshes(9).spatialDimension = 2
550:  GetMeshes(9).hasLogicalBounds = 0 550:  GetMeshes(9).hasLogicalBounds = 0
551:  GetMeshes(9).logicalBounds = (0, 0, 0) 551:  GetMeshes(9).logicalBounds = (0, 0, 0)
552:  GetMeshes(9).hasNumberCells = 0 552:  GetMeshes(9).hasNumberCells = 0
553:  GetMeshes(9).numberCells = 0 553:  GetMeshes(9).numberCells = 0
554:  GetMeshes(9).topologicalDimension = 0 554:  GetMeshes(9).topologicalDimension = 0
555:  GetMeshes(9).xUnits = "cm" 555:  GetMeshes(9).xUnits = "cm"
556:  GetMeshes(9).yUnits = "cm" 556:  GetMeshes(9).yUnits = "cm"
557:  GetMeshes(9).zUnits = "cm" 557:  GetMeshes(9).zUnits = "cm"
558:  GetMeshes(9).xLabel = "Width" 558:  GetMeshes(9).xLabel = "Width"
559:  GetMeshes(9).yLabel = "Height" 559:  GetMeshes(9).yLabel = "Height"
560:  GetMeshes(9).zLabel = "Depth" 560:  GetMeshes(9).zLabel = "Depth"
561:  GetMeshes(9).hasSpatialExtents = 0 561:  GetMeshes(9).hasSpatialExtents = 0
562:  GetMeshes(9).minSpatialExtents = (0, 0, 0) 562:  GetMeshes(9).minSpatialExtents = (0, 0, 0)
563:  GetMeshes(9).maxSpatialExtents = (0, 0, 0) 563:  GetMeshes(9).maxSpatialExtents = (0, 0, 0)
564:  GetMeshes(9).numBlocks = 1 564:  GetMeshes(9).numBlocks = 1
565:  GetMeshes(9).blockOrigin = 0 565:  GetMeshes(9).blockOrigin = 0
566:  GetMeshes(9).blockPieceName = "domain" 566:  GetMeshes(9).blockPieceName = "domain"
567:  GetMeshes(9).blockTitle = "Domains" 567:  GetMeshes(9).blockTitle = "Domains"
568:  GetMeshes(9).blockNames = () 568:  GetMeshes(9).blockNames = ()
569:  GetMeshes(9).blockNameScheme.namescheme = "" 569:  GetMeshes(9).blockNameScheme.namescheme = ""
570:  GetMeshes(9).blockNameScheme.externalArrayNames = () 570:  GetMeshes(9).blockNameScheme.externalArrayNames = ()
571:  GetMeshes(9).blockNameScheme.externalArrayOffsets = () 571:  GetMeshes(9).blockNameScheme.externalArrayOffsets = ()
572:  GetMeshes(9).blockNameScheme.externalArrayData = () 572:  GetMeshes(9).blockNameScheme.externalArrayData = ()
573:  GetMeshes(9).blockNameScheme.allExplicitNames = () 573:  GetMeshes(9).blockNameScheme.allExplicitNames = ()
574:  GetMeshes(9).blockNameScheme.explicitIds = () 574:  GetMeshes(9).blockNameScheme.explicitIds = ()
575:  GetMeshes(9).blockNameScheme.explicitNames = () 575:  GetMeshes(9).blockNameScheme.explicitNames = ()
576:  GetMeshes(9).numGroups = 0 576:  GetMeshes(9).numGroups = 0
577:  GetMeshes(9).groupOrigin = 0 577:  GetMeshes(9).groupOrigin = 0
578:  GetMeshes(9).groupPieceName = "group" 578:  GetMeshes(9).groupPieceName = "group"
579:  GetMeshes(9).groupTitle = "groups" 579:  GetMeshes(9).groupTitle = "groups"
580:  GetMeshes(9).groupNames = () 580:  GetMeshes(9).groupNames = ()
581:  GetMeshes(9).groupIds = () 581:  GetMeshes(9).groupIds = ()
582:  GetMeshes(9).groupIdsBasedOnRange = () 582:  GetMeshes(9).groupIdsBasedOnRange = ()
583:  GetMeshes(9).disjointElements = 0 583:  GetMeshes(9).disjointElements = 0
584:  GetMeshes(9).containsGhostZones = GetMeshes(9).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 584:  GetMeshes(9).containsGhostZones = GetMeshes(9).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
585:  GetMeshes(9).containsOriginalCells = 0 585:  GetMeshes(9).containsOriginalCells = 0
586:  GetMeshes(9).containsOriginalNodes = 0 586:  GetMeshes(9).containsOriginalNodes = 0
587:  GetMeshes(9).containsGlobalNodeIds = 0 587:  GetMeshes(9).containsGlobalNodeIds = 0
588:  GetMeshes(9).containsGlobalZoneIds = 0 588:  GetMeshes(9).containsGlobalZoneIds = 0
589:  GetMeshes(9).loadBalanceScheme = GetMeshes(9).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 589:  GetMeshes(9).loadBalanceScheme = GetMeshes(9).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
590:  GetMeshes(9).nodesAreCritical = 0 590:  GetMeshes(9).nodesAreCritical = 0
591:  GetMeshes(9).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 591:  GetMeshes(9).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
592:  GetMeshes(9).unitCellOrigin = (0, 0, 0) 592:  GetMeshes(9).unitCellOrigin = (0, 0, 0)
593:  GetMeshes(9).rectilinearGridHasTransform = 0 593:  GetMeshes(9).rectilinearGridHasTransform = 0
594:  GetMeshes(9).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 594:  GetMeshes(9).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
595:  GetMeshes(9).nodeOrigin = 0 595:  GetMeshes(9).nodeOrigin = 0
596:  GetMeshes(9).containsExteriorBoundaryGhosts = 0 596:  GetMeshes(9).containsExteriorBoundaryGhosts = 0
597:  GetMeshes(9).hideFromGUI = 0 597:  GetMeshes(9).hideFromGUI = 0
598:  GetMeshes(9).LODs = 1 598:  GetMeshes(9).LODs = 1
599:  GetMeshes(9).presentGhostZoneTypes = 0 599:  GetMeshes(9).presentGhostZoneTypes = 0
600:  GetMeshes(9).zonesWereSplit = 0 600:  GetMeshes(9).zonesWereSplit = 0
601:  GetMeshes(10).name = "point2d_dynamic_float" 601:  GetMeshes(10).name = "point2d_dynamic_float"
602:  GetMeshes(10).originalName = "point2d_dynamic_float" 602:  GetMeshes(10).originalName = "point2d_dynamic_float"
603:  GetMeshes(10).validVariable = 1 603:  GetMeshes(10).validVariable = 1
604:  GetMeshes(10).meshType = GetMeshes(10).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 604:  GetMeshes(10).meshType = GetMeshes(10).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
605:  GetMeshes(10).meshCoordType = GetMeshes(10).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 605:  GetMeshes(10).meshCoordType = GetMeshes(10).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
606:  GetMeshes(10).cellOrigin = 0 606:  GetMeshes(10).cellOrigin = 0
607:  GetMeshes(10).spatialDimension = 2 607:  GetMeshes(10).spatialDimension = 2
608:  GetMeshes(10).hasLogicalBounds = 0 608:  GetMeshes(10).hasLogicalBounds = 0
609:  GetMeshes(10).logicalBounds = (0, 0, 0) 609:  GetMeshes(10).logicalBounds = (0, 0, 0)
610:  GetMeshes(10).hasNumberCells = 0 610:  GetMeshes(10).hasNumberCells = 0
611:  GetMeshes(10).numberCells = 0 611:  GetMeshes(10).numberCells = 0
612:  GetMeshes(10).topologicalDimension = 0 612:  GetMeshes(10).topologicalDimension = 0
613:  GetMeshes(10).xUnits = "cm" 613:  GetMeshes(10).xUnits = "cm"
614:  GetMeshes(10).yUnits = "cm" 614:  GetMeshes(10).yUnits = "cm"
615:  GetMeshes(10).zUnits = "cm" 615:  GetMeshes(10).zUnits = "cm"
616:  GetMeshes(10).xLabel = "Width" 616:  GetMeshes(10).xLabel = "Width"
617:  GetMeshes(10).yLabel = "Height" 617:  GetMeshes(10).yLabel = "Height"
618:  GetMeshes(10).zLabel = "Depth" 618:  GetMeshes(10).zLabel = "Depth"
619:  GetMeshes(10).hasSpatialExtents = 0 619:  GetMeshes(10).hasSpatialExtents = 0
620:  GetMeshes(10).minSpatialExtents = (0, 0, 0) 620:  GetMeshes(10).minSpatialExtents = (0, 0, 0)
621:  GetMeshes(10).maxSpatialExtents = (0, 0, 0) 621:  GetMeshes(10).maxSpatialExtents = (0, 0, 0)
622:  GetMeshes(10).numBlocks = 1 622:  GetMeshes(10).numBlocks = 1
623:  GetMeshes(10).blockOrigin = 0 623:  GetMeshes(10).blockOrigin = 0
624:  GetMeshes(10).blockPieceName = "domain" 624:  GetMeshes(10).blockPieceName = "domain"
625:  GetMeshes(10).blockTitle = "Domains" 625:  GetMeshes(10).blockTitle = "Domains"
626:  GetMeshes(10).blockNames = () 626:  GetMeshes(10).blockNames = ()
627:  GetMeshes(10).blockNameScheme.namescheme = "" 627:  GetMeshes(10).blockNameScheme.namescheme = ""
628:  GetMeshes(10).blockNameScheme.externalArrayNames = () 628:  GetMeshes(10).blockNameScheme.externalArrayNames = ()
629:  GetMeshes(10).blockNameScheme.externalArrayOffsets = () 629:  GetMeshes(10).blockNameScheme.externalArrayOffsets = ()
630:  GetMeshes(10).blockNameScheme.externalArrayData = () 630:  GetMeshes(10).blockNameScheme.externalArrayData = ()
631:  GetMeshes(10).blockNameScheme.allExplicitNames = () 631:  GetMeshes(10).blockNameScheme.allExplicitNames = ()
632:  GetMeshes(10).blockNameScheme.explicitIds = () 632:  GetMeshes(10).blockNameScheme.explicitIds = ()
633:  GetMeshes(10).blockNameScheme.explicitNames = () 633:  GetMeshes(10).blockNameScheme.explicitNames = ()
634:  GetMeshes(10).numGroups = 0 634:  GetMeshes(10).numGroups = 0
635:  GetMeshes(10).groupOrigin = 0 635:  GetMeshes(10).groupOrigin = 0
636:  GetMeshes(10).groupPieceName = "group" 636:  GetMeshes(10).groupPieceName = "group"
637:  GetMeshes(10).groupTitle = "groups" 637:  GetMeshes(10).groupTitle = "groups"
638:  GetMeshes(10).groupNames = () 638:  GetMeshes(10).groupNames = ()
639:  GetMeshes(10).groupIds = () 639:  GetMeshes(10).groupIds = ()
640:  GetMeshes(10).groupIdsBasedOnRange = () 640:  GetMeshes(10).groupIdsBasedOnRange = ()
641:  GetMeshes(10).disjointElements = 0 641:  GetMeshes(10).disjointElements = 0
642:  GetMeshes(10).containsGhostZones = GetMeshes(10).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 642:  GetMeshes(10).containsGhostZones = GetMeshes(10).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
643:  GetMeshes(10).containsOriginalCells = 0 643:  GetMeshes(10).containsOriginalCells = 0
644:  GetMeshes(10).containsOriginalNodes = 0 644:  GetMeshes(10).containsOriginalNodes = 0
645:  GetMeshes(10).containsGlobalNodeIds = 0 645:  GetMeshes(10).containsGlobalNodeIds = 0
646:  GetMeshes(10).containsGlobalZoneIds = 0 646:  GetMeshes(10).containsGlobalZoneIds = 0
647:  GetMeshes(10).loadBalanceScheme = GetMeshes(10).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 647:  GetMeshes(10).loadBalanceScheme = GetMeshes(10).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
648:  GetMeshes(10).nodesAreCritical = 0 648:  GetMeshes(10).nodesAreCritical = 0
649:  GetMeshes(10).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 649:  GetMeshes(10).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
650:  GetMeshes(10).unitCellOrigin = (0, 0, 0) 650:  GetMeshes(10).unitCellOrigin = (0, 0, 0)
651:  GetMeshes(10).rectilinearGridHasTransform = 0 651:  GetMeshes(10).rectilinearGridHasTransform = 0
652:  GetMeshes(10).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 652:  GetMeshes(10).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
653:  GetMeshes(10).nodeOrigin = 0 653:  GetMeshes(10).nodeOrigin = 0
654:  GetMeshes(10).containsExteriorBoundaryGhosts = 0 654:  GetMeshes(10).containsExteriorBoundaryGhosts = 0
655:  GetMeshes(10).hideFromGUI = 0 655:  GetMeshes(10).hideFromGUI = 0
656:  GetMeshes(10).LODs = 1 656:  GetMeshes(10).LODs = 1
657:  GetMeshes(10).presentGhostZoneTypes = 0 657:  GetMeshes(10).presentGhostZoneTypes = 0
658:  GetMeshes(10).zonesWereSplit = 0 658:  GetMeshes(10).zonesWereSplit = 0
659:  GetMeshes(11).name = "point2d_dynamic_double" 659:  GetMeshes(11).name = "point2d_dynamic_double"
660:  GetMeshes(11).originalName = "point2d_dynamic_double" 660:  GetMeshes(11).originalName = "point2d_dynamic_double"
661:  GetMeshes(11).validVariable = 1 661:  GetMeshes(11).validVariable = 1
662:  GetMeshes(11).meshType = GetMeshes(11).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 662:  GetMeshes(11).meshType = GetMeshes(11).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
663:  GetMeshes(11).meshCoordType = GetMeshes(11).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 663:  GetMeshes(11).meshCoordType = GetMeshes(11).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
664:  GetMeshes(11).cellOrigin = 0 664:  GetMeshes(11).cellOrigin = 0
665:  GetMeshes(11).spatialDimension = 2 665:  GetMeshes(11).spatialDimension = 2
666:  GetMeshes(11).hasLogicalBounds = 0 666:  GetMeshes(11).hasLogicalBounds = 0
667:  GetMeshes(11).logicalBounds = (0, 0, 0) 667:  GetMeshes(11).logicalBounds = (0, 0, 0)
668:  GetMeshes(11).hasNumberCells = 0 668:  GetMeshes(11).hasNumberCells = 0
669:  GetMeshes(11).numberCells = 0 669:  GetMeshes(11).numberCells = 0
670:  GetMeshes(11).topologicalDimension = 0 670:  GetMeshes(11).topologicalDimension = 0
671:  GetMeshes(11).xUnits = "cm" 671:  GetMeshes(11).xUnits = "cm"
672:  GetMeshes(11).yUnits = "cm" 672:  GetMeshes(11).yUnits = "cm"
673:  GetMeshes(11).zUnits = "cm" 673:  GetMeshes(11).zUnits = "cm"
674:  GetMeshes(11).xLabel = "Width" 674:  GetMeshes(11).xLabel = "Width"
675:  GetMeshes(11).yLabel = "Height" 675:  GetMeshes(11).yLabel = "Height"
676:  GetMeshes(11).zLabel = "Depth" 676:  GetMeshes(11).zLabel = "Depth"
677:  GetMeshes(11).hasSpatialExtents = 0 677:  GetMeshes(11).hasSpatialExtents = 0
678:  GetMeshes(11).minSpatialExtents = (0, 0, 0) 678:  GetMeshes(11).minSpatialExtents = (0, 0, 0)
679:  GetMeshes(11).maxSpatialExtents = (0, 0, 0) 679:  GetMeshes(11).maxSpatialExtents = (0, 0, 0)
680:  GetMeshes(11).numBlocks = 1 680:  GetMeshes(11).numBlocks = 1
681:  GetMeshes(11).blockOrigin = 0 681:  GetMeshes(11).blockOrigin = 0
682:  GetMeshes(11).blockPieceName = "domain" 682:  GetMeshes(11).blockPieceName = "domain"
683:  GetMeshes(11).blockTitle = "Domains" 683:  GetMeshes(11).blockTitle = "Domains"
684:  GetMeshes(11).blockNames = () 684:  GetMeshes(11).blockNames = ()
685:  GetMeshes(11).blockNameScheme.namescheme = "" 685:  GetMeshes(11).blockNameScheme.namescheme = ""
686:  GetMeshes(11).blockNameScheme.externalArrayNames = () 686:  GetMeshes(11).blockNameScheme.externalArrayNames = ()
687:  GetMeshes(11).blockNameScheme.externalArrayOffsets = () 687:  GetMeshes(11).blockNameScheme.externalArrayOffsets = ()
688:  GetMeshes(11).blockNameScheme.externalArrayData = () 688:  GetMeshes(11).blockNameScheme.externalArrayData = ()
689:  GetMeshes(11).blockNameScheme.allExplicitNames = () 689:  GetMeshes(11).blockNameScheme.allExplicitNames = ()
690:  GetMeshes(11).blockNameScheme.explicitIds = () 690:  GetMeshes(11).blockNameScheme.explicitIds = ()
691:  GetMeshes(11).blockNameScheme.explicitNames = () 691:  GetMeshes(11).blockNameScheme.explicitNames = ()
692:  GetMeshes(11).numGroups = 0 692:  GetMeshes(11).numGroups = 0
693:  GetMeshes(11).groupOrigin = 0 693:  GetMeshes(11).groupOrigin = 0
694:  GetMeshes(11).groupPieceName = "group" 694:  GetMeshes(11).groupPieceName = "group"
695:  GetMeshes(11).groupTitle = "groups" 695:  GetMeshes(11).groupTitle = "groups"
696:  GetMeshes(11).groupNames = () 696:  GetMeshes(11).groupNames = ()
697:  GetMeshes(11).groupIds = () 697:  GetMeshes(11).groupIds = ()
698:  GetMeshes(11).groupIdsBasedOnRange = () 698:  GetMeshes(11).groupIdsBasedOnRange = ()
699:  GetMeshes(11).disjointElements = 0 699:  GetMeshes(11).disjointElements = 0
700:  GetMeshes(11).containsGhostZones = GetMeshes(11).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 700:  GetMeshes(11).containsGhostZones = GetMeshes(11).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
701:  GetMeshes(11).containsOriginalCells = 0 701:  GetMeshes(11).containsOriginalCells = 0
702:  GetMeshes(11).containsOriginalNodes = 0 702:  GetMeshes(11).containsOriginalNodes = 0
703:  GetMeshes(11).containsGlobalNodeIds = 0 703:  GetMeshes(11).containsGlobalNodeIds = 0
704:  GetMeshes(11).containsGlobalZoneIds = 0 704:  GetMeshes(11).containsGlobalZoneIds = 0
705:  GetMeshes(11).loadBalanceScheme = GetMeshes(11).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 705:  GetMeshes(11).loadBalanceScheme = GetMeshes(11).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
706:  GetMeshes(11).nodesAreCritical = 0 706:  GetMeshes(11).nodesAreCritical = 0
707:  GetMeshes(11).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 707:  GetMeshes(11).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
708:  GetMeshes(11).unitCellOrigin = (0, 0, 0) 708:  GetMeshes(11).unitCellOrigin = (0, 0, 0)
709:  GetMeshes(11).rectilinearGridHasTransform = 0 709:  GetMeshes(11).rectilinearGridHasTransform = 0
710:  GetMeshes(11).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 710:  GetMeshes(11).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
711:  GetMeshes(11).nodeOrigin = 0 711:  GetMeshes(11).nodeOrigin = 0
712:  GetMeshes(11).containsExteriorBoundaryGhosts = 0 712:  GetMeshes(11).containsExteriorBoundaryGhosts = 0
713:  GetMeshes(11).hideFromGUI = 0 713:  GetMeshes(11).hideFromGUI = 0
714:  GetMeshes(11).LODs = 1 714:  GetMeshes(11).LODs = 1
715:  GetMeshes(11).presentGhostZoneTypes = 0 715:  GetMeshes(11).presentGhostZoneTypes = 0
716:  GetMeshes(11).zonesWereSplit = 0 716:  GetMeshes(11).zonesWereSplit = 0
717:  GetMeshes(12).name = "point3d_static_float" 717:  GetMeshes(12).name = "point3d_static_float"
718:  GetMeshes(12).originalName = "point3d_static_float" 718:  GetMeshes(12).originalName = "point3d_static_float"
719:  GetMeshes(12).validVariable = 1 719:  GetMeshes(12).validVariable = 1
720:  GetMeshes(12).meshType = GetMeshes(12).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 720:  GetMeshes(12).meshType = GetMeshes(12).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
721:  GetMeshes(12).meshCoordType = GetMeshes(12).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 721:  GetMeshes(12).meshCoordType = GetMeshes(12).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
722:  GetMeshes(12).cellOrigin = 0 722:  GetMeshes(12).cellOrigin = 0
723:  GetMeshes(12).spatialDimension = 3 723:  GetMeshes(12).spatialDimension = 3
724:  GetMeshes(12).hasLogicalBounds = 0 724:  GetMeshes(12).hasLogicalBounds = 0
725:  GetMeshes(12).logicalBounds = (0, 0, 0) 725:  GetMeshes(12).logicalBounds = (0, 0, 0)
726:  GetMeshes(12).hasNumberCells = 0 726:  GetMeshes(12).hasNumberCells = 0
727:  GetMeshes(12).numberCells = 0 727:  GetMeshes(12).numberCells = 0
728:  GetMeshes(12).topologicalDimension = 0 728:  GetMeshes(12).topologicalDimension = 0
729:  GetMeshes(12).xUnits = "cm" 729:  GetMeshes(12).xUnits = "cm"
730:  GetMeshes(12).yUnits = "cm" 730:  GetMeshes(12).yUnits = "cm"
731:  GetMeshes(12).zUnits = "cm" 731:  GetMeshes(12).zUnits = "cm"
732:  GetMeshes(12).xLabel = "Width" 732:  GetMeshes(12).xLabel = "Width"
733:  GetMeshes(12).yLabel = "Height" 733:  GetMeshes(12).yLabel = "Height"
734:  GetMeshes(12).zLabel = "Depth" 734:  GetMeshes(12).zLabel = "Depth"
735:  GetMeshes(12).hasSpatialExtents = 0 735:  GetMeshes(12).hasSpatialExtents = 0
736:  GetMeshes(12).minSpatialExtents = (0, 0, 0) 736:  GetMeshes(12).minSpatialExtents = (0, 0, 0)
737:  GetMeshes(12).maxSpatialExtents = (0, 0, 0) 737:  GetMeshes(12).maxSpatialExtents = (0, 0, 0)
738:  GetMeshes(12).numBlocks = 1 738:  GetMeshes(12).numBlocks = 1
739:  GetMeshes(12).blockOrigin = 0 739:  GetMeshes(12).blockOrigin = 0
740:  GetMeshes(12).blockPieceName = "domain" 740:  GetMeshes(12).blockPieceName = "domain"
741:  GetMeshes(12).blockTitle = "Domains" 741:  GetMeshes(12).blockTitle = "Domains"
742:  GetMeshes(12).blockNames = () 742:  GetMeshes(12).blockNames = ()
743:  GetMeshes(12).blockNameScheme.namescheme = "" 743:  GetMeshes(12).blockNameScheme.namescheme = ""
744:  GetMeshes(12).blockNameScheme.externalArrayNames = () 744:  GetMeshes(12).blockNameScheme.externalArrayNames = ()
745:  GetMeshes(12).blockNameScheme.externalArrayOffsets = () 745:  GetMeshes(12).blockNameScheme.externalArrayOffsets = ()
746:  GetMeshes(12).blockNameScheme.externalArrayData = () 746:  GetMeshes(12).blockNameScheme.externalArrayData = ()
747:  GetMeshes(12).blockNameScheme.allExplicitNames = () 747:  GetMeshes(12).blockNameScheme.allExplicitNames = ()
748:  GetMeshes(12).blockNameScheme.explicitIds = () 748:  GetMeshes(12).blockNameScheme.explicitIds = ()
749:  GetMeshes(12).blockNameScheme.explicitNames = () 749:  GetMeshes(12).blockNameScheme.explicitNames = ()
750:  GetMeshes(12).numGroups = 0 750:  GetMeshes(12).numGroups = 0
751:  GetMeshes(12).groupOrigin = 0 751:  GetMeshes(12).groupOrigin = 0
752:  GetMeshes(12).groupPieceName = "group" 752:  GetMeshes(12).groupPieceName = "group"
753:  GetMeshes(12).groupTitle = "groups" 753:  GetMeshes(12).groupTitle = "groups"
754:  GetMeshes(12).groupNames = () 754:  GetMeshes(12).groupNames = ()
755:  GetMeshes(12).groupIds = () 755:  GetMeshes(12).groupIds = ()
756:  GetMeshes(12).groupIdsBasedOnRange = () 756:  GetMeshes(12).groupIdsBasedOnRange = ()
757:  GetMeshes(12).disjointElements = 0 757:  GetMeshes(12).disjointElements = 0
758:  GetMeshes(12).containsGhostZones = GetMeshes(12).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 758:  GetMeshes(12).containsGhostZones = GetMeshes(12).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
759:  GetMeshes(12).containsOriginalCells = 0 759:  GetMeshes(12).containsOriginalCells = 0
760:  GetMeshes(12).containsOriginalNodes = 0 760:  GetMeshes(12).containsOriginalNodes = 0
761:  GetMeshes(12).containsGlobalNodeIds = 0 761:  GetMeshes(12).containsGlobalNodeIds = 0
762:  GetMeshes(12).containsGlobalZoneIds = 0 762:  GetMeshes(12).containsGlobalZoneIds = 0
763:  GetMeshes(12).loadBalanceScheme = GetMeshes(12).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 763:  GetMeshes(12).loadBalanceScheme = GetMeshes(12).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
764:  GetMeshes(12).nodesAreCritical = 0 764:  GetMeshes(12).nodesAreCritical = 0
765:  GetMeshes(12).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 765:  GetMeshes(12).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
766:  GetMeshes(12).unitCellOrigin = (0, 0, 0) 766:  GetMeshes(12).unitCellOrigin = (0, 0, 0)
767:  GetMeshes(12).rectilinearGridHasTransform = 0 767:  GetMeshes(12).rectilinearGridHasTransform = 0
768:  GetMeshes(12).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 768:  GetMeshes(12).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
769:  GetMeshes(12).nodeOrigin = 0 769:  GetMeshes(12).nodeOrigin = 0
770:  GetMeshes(12).containsExteriorBoundaryGhosts = 0 770:  GetMeshes(12).containsExteriorBoundaryGhosts = 0
771:  GetMeshes(12).hideFromGUI = 0 771:  GetMeshes(12).hideFromGUI = 0
772:  GetMeshes(12).LODs = 1 772:  GetMeshes(12).LODs = 1
773:  GetMeshes(12).presentGhostZoneTypes = 0 773:  GetMeshes(12).presentGhostZoneTypes = 0
774:  GetMeshes(12).zonesWereSplit = 0 774:  GetMeshes(12).zonesWereSplit = 0
775:  GetMeshes(13).name = "point3d_static_double" 775:  GetMeshes(13).name = "point3d_static_double"
776:  GetMeshes(13).originalName = "point3d_static_double" 776:  GetMeshes(13).originalName = "point3d_static_double"
777:  GetMeshes(13).validVariable = 1 777:  GetMeshes(13).validVariable = 1
778:  GetMeshes(13).meshType = GetMeshes(13).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 778:  GetMeshes(13).meshType = GetMeshes(13).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
779:  GetMeshes(13).meshCoordType = GetMeshes(13).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 779:  GetMeshes(13).meshCoordType = GetMeshes(13).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
780:  GetMeshes(13).cellOrigin = 0 780:  GetMeshes(13).cellOrigin = 0
781:  GetMeshes(13).spatialDimension = 3 781:  GetMeshes(13).spatialDimension = 3
782:  GetMeshes(13).hasLogicalBounds = 0 782:  GetMeshes(13).hasLogicalBounds = 0
783:  GetMeshes(13).logicalBounds = (0, 0, 0) 783:  GetMeshes(13).logicalBounds = (0, 0, 0)
784:  GetMeshes(13).hasNumberCells = 0 784:  GetMeshes(13).hasNumberCells = 0
785:  GetMeshes(13).numberCells = 0 785:  GetMeshes(13).numberCells = 0
786:  GetMeshes(13).topologicalDimension = 0 786:  GetMeshes(13).topologicalDimension = 0
787:  GetMeshes(13).xUnits = "cm" 787:  GetMeshes(13).xUnits = "cm"
788:  GetMeshes(13).yUnits = "cm" 788:  GetMeshes(13).yUnits = "cm"
789:  GetMeshes(13).zUnits = "cm" 789:  GetMeshes(13).zUnits = "cm"
790:  GetMeshes(13).xLabel = "Width" 790:  GetMeshes(13).xLabel = "Width"
791:  GetMeshes(13).yLabel = "Height" 791:  GetMeshes(13).yLabel = "Height"
792:  GetMeshes(13).zLabel = "Depth" 792:  GetMeshes(13).zLabel = "Depth"
793:  GetMeshes(13).hasSpatialExtents = 0 793:  GetMeshes(13).hasSpatialExtents = 0
794:  GetMeshes(13).minSpatialExtents = (0, 0, 0) 794:  GetMeshes(13).minSpatialExtents = (0, 0, 0)
795:  GetMeshes(13).maxSpatialExtents = (0, 0, 0) 795:  GetMeshes(13).maxSpatialExtents = (0, 0, 0)
796:  GetMeshes(13).numBlocks = 1 796:  GetMeshes(13).numBlocks = 1
797:  GetMeshes(13).blockOrigin = 0 797:  GetMeshes(13).blockOrigin = 0
798:  GetMeshes(13).blockPieceName = "domain" 798:  GetMeshes(13).blockPieceName = "domain"
799:  GetMeshes(13).blockTitle = "Domains" 799:  GetMeshes(13).blockTitle = "Domains"
800:  GetMeshes(13).blockNames = () 800:  GetMeshes(13).blockNames = ()
801:  GetMeshes(13).blockNameScheme.namescheme = "" 801:  GetMeshes(13).blockNameScheme.namescheme = ""
802:  GetMeshes(13).blockNameScheme.externalArrayNames = () 802:  GetMeshes(13).blockNameScheme.externalArrayNames = ()
803:  GetMeshes(13).blockNameScheme.externalArrayOffsets = () 803:  GetMeshes(13).blockNameScheme.externalArrayOffsets = ()
804:  GetMeshes(13).blockNameScheme.externalArrayData = () 804:  GetMeshes(13).blockNameScheme.externalArrayData = ()
805:  GetMeshes(13).blockNameScheme.allExplicitNames = () 805:  GetMeshes(13).blockNameScheme.allExplicitNames = ()
806:  GetMeshes(13).blockNameScheme.explicitIds = () 806:  GetMeshes(13).blockNameScheme.explicitIds = ()
807:  GetMeshes(13).blockNameScheme.explicitNames = () 807:  GetMeshes(13).blockNameScheme.explicitNames = ()
808:  GetMeshes(13).numGroups = 0 808:  GetMeshes(13).numGroups = 0
809:  GetMeshes(13).groupOrigin = 0 809:  GetMeshes(13).groupOrigin = 0
810:  GetMeshes(13).groupPieceName = "group" 810:  GetMeshes(13).groupPieceName = "group"
811:  GetMeshes(13).groupTitle = "groups" 811:  GetMeshes(13).groupTitle = "groups"
812:  GetMeshes(13).groupNames = () 812:  GetMeshes(13).groupNames = ()
813:  GetMeshes(13).groupIds = () 813:  GetMeshes(13).groupIds = ()
814:  GetMeshes(13).groupIdsBasedOnRange = () 814:  GetMeshes(13).groupIdsBasedOnRange = ()
815:  GetMeshes(13).disjointElements = 0 815:  GetMeshes(13).disjointElements = 0
816:  GetMeshes(13).containsGhostZones = GetMeshes(13).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 816:  GetMeshes(13).containsGhostZones = GetMeshes(13).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
817:  GetMeshes(13).containsOriginalCells = 0 817:  GetMeshes(13).containsOriginalCells = 0
818:  GetMeshes(13).containsOriginalNodes = 0 818:  GetMeshes(13).containsOriginalNodes = 0
819:  GetMeshes(13).containsGlobalNodeIds = 0 819:  GetMeshes(13).containsGlobalNodeIds = 0
820:  GetMeshes(13).containsGlobalZoneIds = 0 820:  GetMeshes(13).containsGlobalZoneIds = 0
821:  GetMeshes(13).loadBalanceScheme = GetMeshes(13).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 821:  GetMeshes(13).loadBalanceScheme = GetMeshes(13).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
822:  GetMeshes(13).nodesAreCritical = 0 822:  GetMeshes(13).nodesAreCritical = 0
823:  GetMeshes(13).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 823:  GetMeshes(13).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
824:  GetMeshes(13).unitCellOrigin = (0, 0, 0) 824:  GetMeshes(13).unitCellOrigin = (0, 0, 0)
825:  GetMeshes(13).rectilinearGridHasTransform = 0 825:  GetMeshes(13).rectilinearGridHasTransform = 0
826:  GetMeshes(13).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 826:  GetMeshes(13).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
827:  GetMeshes(13).nodeOrigin = 0 827:  GetMeshes(13).nodeOrigin = 0
828:  GetMeshes(13).containsExteriorBoundaryGhosts = 0 828:  GetMeshes(13).containsExteriorBoundaryGhosts = 0
829:  GetMeshes(13).hideFromGUI = 0 829:  GetMeshes(13).hideFromGUI = 0
830:  GetMeshes(13).LODs = 1 830:  GetMeshes(13).LODs = 1
831:  GetMeshes(13).presentGhostZoneTypes = 0 831:  GetMeshes(13).presentGhostZoneTypes = 0
832:  GetMeshes(13).zonesWereSplit = 0 832:  GetMeshes(13).zonesWereSplit = 0
833:  GetMeshes(14).name = "point3d_dynamic_float" 833:  GetMeshes(14).name = "point3d_dynamic_float"
834:  GetMeshes(14).originalName = "point3d_dynamic_float" 834:  GetMeshes(14).originalName = "point3d_dynamic_float"
835:  GetMeshes(14).validVariable = 1 835:  GetMeshes(14).validVariable = 1
836:  GetMeshes(14).meshType = GetMeshes(14).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 836:  GetMeshes(14).meshType = GetMeshes(14).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
837:  GetMeshes(14).meshCoordType = GetMeshes(14).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 837:  GetMeshes(14).meshCoordType = GetMeshes(14).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
838:  GetMeshes(14).cellOrigin = 0 838:  GetMeshes(14).cellOrigin = 0
839:  GetMeshes(14).spatialDimension = 3 839:  GetMeshes(14).spatialDimension = 3
840:  GetMeshes(14).hasLogicalBounds = 0 840:  GetMeshes(14).hasLogicalBounds = 0
841:  GetMeshes(14).logicalBounds = (0, 0, 0) 841:  GetMeshes(14).logicalBounds = (0, 0, 0)
842:  GetMeshes(14).hasNumberCells = 0 842:  GetMeshes(14).hasNumberCells = 0
843:  GetMeshes(14).numberCells = 0 843:  GetMeshes(14).numberCells = 0
844:  GetMeshes(14).topologicalDimension = 0 844:  GetMeshes(14).topologicalDimension = 0
845:  GetMeshes(14).xUnits = "cm" 845:  GetMeshes(14).xUnits = "cm"
846:  GetMeshes(14).yUnits = "cm" 846:  GetMeshes(14).yUnits = "cm"
847:  GetMeshes(14).zUnits = "cm" 847:  GetMeshes(14).zUnits = "cm"
848:  GetMeshes(14).xLabel = "Width" 848:  GetMeshes(14).xLabel = "Width"
849:  GetMeshes(14).yLabel = "Height" 849:  GetMeshes(14).yLabel = "Height"
850:  GetMeshes(14).zLabel = "Depth" 850:  GetMeshes(14).zLabel = "Depth"
851:  GetMeshes(14).hasSpatialExtents = 0 851:  GetMeshes(14).hasSpatialExtents = 0
852:  GetMeshes(14).minSpatialExtents = (0, 0, 0) 852:  GetMeshes(14).minSpatialExtents = (0, 0, 0)
853:  GetMeshes(14).maxSpatialExtents = (0, 0, 0) 853:  GetMeshes(14).maxSpatialExtents = (0, 0, 0)
854:  GetMeshes(14).numBlocks = 1 854:  GetMeshes(14).numBlocks = 1
855:  GetMeshes(14).blockOrigin = 0 855:  GetMeshes(14).blockOrigin = 0
856:  GetMeshes(14).blockPieceName = "domain" 856:  GetMeshes(14).blockPieceName = "domain"
857:  GetMeshes(14).blockTitle = "Domains" 857:  GetMeshes(14).blockTitle = "Domains"
858:  GetMeshes(14).blockNames = () 858:  GetMeshes(14).blockNames = ()
859:  GetMeshes(14).blockNameScheme.namescheme = "" 859:  GetMeshes(14).blockNameScheme.namescheme = ""
860:  GetMeshes(14).blockNameScheme.externalArrayNames = () 860:  GetMeshes(14).blockNameScheme.externalArrayNames = ()
861:  GetMeshes(14).blockNameScheme.externalArrayOffsets = () 861:  GetMeshes(14).blockNameScheme.externalArrayOffsets = ()
862:  GetMeshes(14).blockNameScheme.externalArrayData = () 862:  GetMeshes(14).blockNameScheme.externalArrayData = ()
863:  GetMeshes(14).blockNameScheme.allExplicitNames = () 863:  GetMeshes(14).blockNameScheme.allExplicitNames = ()
864:  GetMeshes(14).blockNameScheme.explicitIds = () 864:  GetMeshes(14).blockNameScheme.explicitIds = ()
865:  GetMeshes(14).blockNameScheme.explicitNames = () 865:  GetMeshes(14).blockNameScheme.explicitNames = ()
866:  GetMeshes(14).numGroups = 0 866:  GetMeshes(14).numGroups = 0
867:  GetMeshes(14).groupOrigin = 0 867:  GetMeshes(14).groupOrigin = 0
868:  GetMeshes(14).groupPieceName = "group" 868:  GetMeshes(14).groupPieceName = "group"
869:  GetMeshes(14).groupTitle = "groups" 869:  GetMeshes(14).groupTitle = "groups"
870:  GetMeshes(14).groupNames = () 870:  GetMeshes(14).groupNames = ()
871:  GetMeshes(14).groupIds = () 871:  GetMeshes(14).groupIds = ()
872:  GetMeshes(14).groupIdsBasedOnRange = () 872:  GetMeshes(14).groupIdsBasedOnRange = ()
873:  GetMeshes(14).disjointElements = 0 873:  GetMeshes(14).disjointElements = 0
874:  GetMeshes(14).containsGhostZones = GetMeshes(14).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 874:  GetMeshes(14).containsGhostZones = GetMeshes(14).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
875:  GetMeshes(14).containsOriginalCells = 0 875:  GetMeshes(14).containsOriginalCells = 0
876:  GetMeshes(14).containsOriginalNodes = 0 876:  GetMeshes(14).containsOriginalNodes = 0
877:  GetMeshes(14).containsGlobalNodeIds = 0 877:  GetMeshes(14).containsGlobalNodeIds = 0
878:  GetMeshes(14).containsGlobalZoneIds = 0 878:  GetMeshes(14).containsGlobalZoneIds = 0
879:  GetMeshes(14).loadBalanceScheme = GetMeshes(14).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 879:  GetMeshes(14).loadBalanceScheme = GetMeshes(14).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
880:  GetMeshes(14).nodesAreCritical = 0 880:  GetMeshes(14).nodesAreCritical = 0
881:  GetMeshes(14).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 881:  GetMeshes(14).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
882:  GetMeshes(14).unitCellOrigin = (0, 0, 0) 882:  GetMeshes(14).unitCellOrigin = (0, 0, 0)
883:  GetMeshes(14).rectilinearGridHasTransform = 0 883:  GetMeshes(14).rectilinearGridHasTransform = 0
884:  GetMeshes(14).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 884:  GetMeshes(14).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
885:  GetMeshes(14).nodeOrigin = 0 885:  GetMeshes(14).nodeOrigin = 0
886:  GetMeshes(14).containsExteriorBoundaryGhosts = 0 886:  GetMeshes(14).containsExteriorBoundaryGhosts = 0
887:  GetMeshes(14).hideFromGUI = 0 887:  GetMeshes(14).hideFromGUI = 0
888:  GetMeshes(14).LODs = 1 888:  GetMeshes(14).LODs = 1
889:  GetMeshes(14).presentGhostZoneTypes = 0 889:  GetMeshes(14).presentGhostZoneTypes = 0
890:  GetMeshes(14).zonesWereSplit = 0 890:  GetMeshes(14).zonesWereSplit = 0
891:  GetMeshes(15).name = "point3d_dynamic_double" 891:  GetMeshes(15).name = "point3d_dynamic_double"
892:  GetMeshes(15).originalName = "point3d_dynamic_double" 892:  GetMeshes(15).originalName = "point3d_dynamic_double"
893:  GetMeshes(15).validVariable = 1 893:  GetMeshes(15).validVariable = 1
894:  GetMeshes(15).meshType = GetMeshes(15).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 894:  GetMeshes(15).meshType = GetMeshes(15).AVT_POINT_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
895:  GetMeshes(15).meshCoordType = GetMeshes(15).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 895:  GetMeshes(15).meshCoordType = GetMeshes(15).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
896:  GetMeshes(15).cellOrigin = 0 896:  GetMeshes(15).cellOrigin = 0
897:  GetMeshes(15).spatialDimension = 3 897:  GetMeshes(15).spatialDimension = 3
898:  GetMeshes(15).hasLogicalBounds = 0 898:  GetMeshes(15).hasLogicalBounds = 0
899:  GetMeshes(15).logicalBounds = (0, 0, 0) 899:  GetMeshes(15).logicalBounds = (0, 0, 0)
900:  GetMeshes(15).hasNumberCells = 0 900:  GetMeshes(15).hasNumberCells = 0
901:  GetMeshes(15).numberCells = 0 901:  GetMeshes(15).numberCells = 0
902:  GetMeshes(15).topologicalDimension = 0 902:  GetMeshes(15).topologicalDimension = 0
903:  GetMeshes(15).xUnits = "cm" 903:  GetMeshes(15).xUnits = "cm"
904:  GetMeshes(15).yUnits = "cm" 904:  GetMeshes(15).yUnits = "cm"
905:  GetMeshes(15).zUnits = "cm" 905:  GetMeshes(15).zUnits = "cm"
906:  GetMeshes(15).xLabel = "Width" 906:  GetMeshes(15).xLabel = "Width"
907:  GetMeshes(15).yLabel = "Height" 907:  GetMeshes(15).yLabel = "Height"
908:  GetMeshes(15).zLabel = "Depth" 908:  GetMeshes(15).zLabel = "Depth"
909:  GetMeshes(15).hasSpatialExtents = 0 909:  GetMeshes(15).hasSpatialExtents = 0
910:  GetMeshes(15).minSpatialExtents = (0, 0, 0) 910:  GetMeshes(15).minSpatialExtents = (0, 0, 0)
911:  GetMeshes(15).maxSpatialExtents = (0, 0, 0) 911:  GetMeshes(15).maxSpatialExtents = (0, 0, 0)
912:  GetMeshes(15).numBlocks = 1 912:  GetMeshes(15).numBlocks = 1
913:  GetMeshes(15).blockOrigin = 0 913:  GetMeshes(15).blockOrigin = 0
914:  GetMeshes(15).blockPieceName = "domain" 914:  GetMeshes(15).blockPieceName = "domain"
915:  GetMeshes(15).blockTitle = "Domains" 915:  GetMeshes(15).blockTitle = "Domains"
916:  GetMeshes(15).blockNames = () 916:  GetMeshes(15).blockNames = ()
917:  GetMeshes(15).blockNameScheme.namescheme = "" 917:  GetMeshes(15).blockNameScheme.namescheme = ""
918:  GetMeshes(15).blockNameScheme.externalArrayNames = () 918:  GetMeshes(15).blockNameScheme.externalArrayNames = ()
919:  GetMeshes(15).blockNameScheme.externalArrayOffsets = () 919:  GetMeshes(15).blockNameScheme.externalArrayOffsets = ()
920:  GetMeshes(15).blockNameScheme.externalArrayData = () 920:  GetMeshes(15).blockNameScheme.externalArrayData = ()
921:  GetMeshes(15).blockNameScheme.allExplicitNames = () 921:  GetMeshes(15).blockNameScheme.allExplicitNames = ()
922:  GetMeshes(15).blockNameScheme.explicitIds = () 922:  GetMeshes(15).blockNameScheme.explicitIds = ()
923:  GetMeshes(15).blockNameScheme.explicitNames = () 923:  GetMeshes(15).blockNameScheme.explicitNames = ()
924:  GetMeshes(15).numGroups = 0 924:  GetMeshes(15).numGroups = 0
925:  GetMeshes(15).groupOrigin = 0 925:  GetMeshes(15).groupOrigin = 0
926:  GetMeshes(15).groupPieceName = "group" 926:  GetMeshes(15).groupPieceName = "group"
927:  GetMeshes(15).groupTitle = "groups" 927:  GetMeshes(15).groupTitle = "groups"
928:  GetMeshes(15).groupNames = () 928:  GetMeshes(15).groupNames = ()
929:  GetMeshes(15).groupIds = () 929:  GetMeshes(15).groupIds = ()
930:  GetMeshes(15).groupIdsBasedOnRange = () 930:  GetMeshes(15).groupIdsBasedOnRange = ()
931:  GetMeshes(15).disjointElements = 0 931:  GetMeshes(15).disjointElements = 0
932:  GetMeshes(15).containsGhostZones = GetMeshes(15).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 932:  GetMeshes(15).containsGhostZones = GetMeshes(15).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
933:  GetMeshes(15).containsOriginalCells = 0 933:  GetMeshes(15).containsOriginalCells = 0
934:  GetMeshes(15).containsOriginalNodes = 0 934:  GetMeshes(15).containsOriginalNodes = 0
935:  GetMeshes(15).containsGlobalNodeIds = 0 935:  GetMeshes(15).containsGlobalNodeIds = 0
936:  GetMeshes(15).containsGlobalZoneIds = 0 936:  GetMeshes(15).containsGlobalZoneIds = 0
937:  GetMeshes(15).loadBalanceScheme = GetMeshes(15).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 937:  GetMeshes(15).loadBalanceScheme = GetMeshes(15).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
938:  GetMeshes(15).nodesAreCritical = 0 938:  GetMeshes(15).nodesAreCritical = 0
939:  GetMeshes(15).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 939:  GetMeshes(15).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
940:  GetMeshes(15).unitCellOrigin = (0, 0, 0) 940:  GetMeshes(15).unitCellOrigin = (0, 0, 0)
941:  GetMeshes(15).rectilinearGridHasTransform = 0 941:  GetMeshes(15).rectilinearGridHasTransform = 0
942:  GetMeshes(15).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 942:  GetMeshes(15).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
943:  GetMeshes(15).nodeOrigin = 0 943:  GetMeshes(15).nodeOrigin = 0
944:  GetMeshes(15).containsExteriorBoundaryGhosts = 0 944:  GetMeshes(15).containsExteriorBoundaryGhosts = 0
945:  GetMeshes(15).hideFromGUI = 0 945:  GetMeshes(15).hideFromGUI = 0
946:  GetMeshes(15).LODs = 1 946:  GetMeshes(15).LODs = 1
947:  GetMeshes(15).presentGhostZoneTypes = 0 947:  GetMeshes(15).presentGhostZoneTypes = 0
948:  GetMeshes(15).zonesWereSplit = 0 948:  GetMeshes(15).zonesWereSplit = 0
949:  GetMeshes(16).name = "ucd2d_static_float" 949:  GetMeshes(16).name = "ucd2d_static_float"
950:  GetMeshes(16).originalName = "ucd2d_static_float" 950:  GetMeshes(16).originalName = "ucd2d_static_float"
951:  GetMeshes(16).validVariable = 1 951:  GetMeshes(16).validVariable = 1
952:  GetMeshes(16).meshType = GetMeshes(16).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 952:  GetMeshes(16).meshType = GetMeshes(16).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
953:  GetMeshes(16).meshCoordType = GetMeshes(16).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 953:  GetMeshes(16).meshCoordType = GetMeshes(16).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
954:  GetMeshes(16).cellOrigin = 0 954:  GetMeshes(16).cellOrigin = 0
955:  GetMeshes(16).spatialDimension = 2 955:  GetMeshes(16).spatialDimension = 2
956:  GetMeshes(16).hasLogicalBounds = 0 956:  GetMeshes(16).hasLogicalBounds = 0
957:  GetMeshes(16).logicalBounds = (0, 0, 0) 957:  GetMeshes(16).logicalBounds = (0, 0, 0)
958:  GetMeshes(16).hasNumberCells = 0 958:  GetMeshes(16).hasNumberCells = 0
959:  GetMeshes(16).numberCells = 0 959:  GetMeshes(16).numberCells = 0
960:  GetMeshes(16).topologicalDimension = 2 960:  GetMeshes(16).topologicalDimension = 2
961:  GetMeshes(16).xUnits = "cm" 961:  GetMeshes(16).xUnits = "cm"
962:  GetMeshes(16).yUnits = "cm" 962:  GetMeshes(16).yUnits = "cm"
963:  GetMeshes(16).zUnits = "cm" 963:  GetMeshes(16).zUnits = "cm"
964:  GetMeshes(16).xLabel = "Width" 964:  GetMeshes(16).xLabel = "Width"
965:  GetMeshes(16).yLabel = "Height" 965:  GetMeshes(16).yLabel = "Height"
966:  GetMeshes(16).zLabel = "Depth" 966:  GetMeshes(16).zLabel = "Depth"
967:  GetMeshes(16).hasSpatialExtents = 0 967:  GetMeshes(16).hasSpatialExtents = 0
968:  GetMeshes(16).minSpatialExtents = (0, 0, 0) 968:  GetMeshes(16).minSpatialExtents = (0, 0, 0)
969:  GetMeshes(16).maxSpatialExtents = (0, 0, 0) 969:  GetMeshes(16).maxSpatialExtents = (0, 0, 0)
970:  GetMeshes(16).numBlocks = 1 970:  GetMeshes(16).numBlocks = 1
971:  GetMeshes(16).blockOrigin = 0 971:  GetMeshes(16).blockOrigin = 0
972:  GetMeshes(16).blockPieceName = "domain" 972:  GetMeshes(16).blockPieceName = "domain"
973:  GetMeshes(16).blockTitle = "Domains" 973:  GetMeshes(16).blockTitle = "Domains"
974:  GetMeshes(16).blockNames = () 974:  GetMeshes(16).blockNames = ()
975:  GetMeshes(16).blockNameScheme.namescheme = "" 975:  GetMeshes(16).blockNameScheme.namescheme = ""
976:  GetMeshes(16).blockNameScheme.externalArrayNames = () 976:  GetMeshes(16).blockNameScheme.externalArrayNames = ()
977:  GetMeshes(16).blockNameScheme.externalArrayOffsets = () 977:  GetMeshes(16).blockNameScheme.externalArrayOffsets = ()
978:  GetMeshes(16).blockNameScheme.externalArrayData = () 978:  GetMeshes(16).blockNameScheme.externalArrayData = ()
979:  GetMeshes(16).blockNameScheme.allExplicitNames = () 979:  GetMeshes(16).blockNameScheme.allExplicitNames = ()
980:  GetMeshes(16).blockNameScheme.explicitIds = () 980:  GetMeshes(16).blockNameScheme.explicitIds = ()
981:  GetMeshes(16).blockNameScheme.explicitNames = () 981:  GetMeshes(16).blockNameScheme.explicitNames = ()
982:  GetMeshes(16).numGroups = 0 982:  GetMeshes(16).numGroups = 0
983:  GetMeshes(16).groupOrigin = 0 983:  GetMeshes(16).groupOrigin = 0
984:  GetMeshes(16).groupPieceName = "group" 984:  GetMeshes(16).groupPieceName = "group"
985:  GetMeshes(16).groupTitle = "groups" 985:  GetMeshes(16).groupTitle = "groups"
986:  GetMeshes(16).groupNames = () 986:  GetMeshes(16).groupNames = ()
987:  GetMeshes(16).groupIds = () 987:  GetMeshes(16).groupIds = ()
988:  GetMeshes(16).groupIdsBasedOnRange = () 988:  GetMeshes(16).groupIdsBasedOnRange = ()
989:  GetMeshes(16).disjointElements = 0 989:  GetMeshes(16).disjointElements = 0
990:  GetMeshes(16).containsGhostZones = GetMeshes(16).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 990:  GetMeshes(16).containsGhostZones = GetMeshes(16).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
991:  GetMeshes(16).containsOriginalCells = 0 991:  GetMeshes(16).containsOriginalCells = 0
992:  GetMeshes(16).containsOriginalNodes = 0 992:  GetMeshes(16).containsOriginalNodes = 0
993:  GetMeshes(16).containsGlobalNodeIds = 0 993:  GetMeshes(16).containsGlobalNodeIds = 0
994:  GetMeshes(16).containsGlobalZoneIds = 0 994:  GetMeshes(16).containsGlobalZoneIds = 0
995:  GetMeshes(16).loadBalanceScheme = GetMeshes(16).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 995:  GetMeshes(16).loadBalanceScheme = GetMeshes(16).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
996:  GetMeshes(16).nodesAreCritical = 0 996:  GetMeshes(16).nodesAreCritical = 0
997:  GetMeshes(16).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 997:  GetMeshes(16).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
998:  GetMeshes(16).unitCellOrigin = (0, 0, 0) 998:  GetMeshes(16).unitCellOrigin = (0, 0, 0)
999:  GetMeshes(16).rectilinearGridHasTransform = 0 999:  GetMeshes(16).rectilinearGridHasTransform = 0
1000:  GetMeshes(16).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 1000:  GetMeshes(16).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
1001:  GetMeshes(16).nodeOrigin = 0 1001:  GetMeshes(16).nodeOrigin = 0
1002:  GetMeshes(16).containsExteriorBoundaryGhosts = 0 1002:  GetMeshes(16).containsExteriorBoundaryGhosts = 0
1003:  GetMeshes(16).hideFromGUI = 0 1003:  GetMeshes(16).hideFromGUI = 0
1004:  GetMeshes(16).LODs = 1 1004:  GetMeshes(16).LODs = 1
1005:  GetMeshes(16).presentGhostZoneTypes = 0 1005:  GetMeshes(16).presentGhostZoneTypes = 0
1006:  GetMeshes(16).zonesWereSplit = 0 1006:  GetMeshes(16).zonesWereSplit = 0
1007:  GetMeshes(17).name = "ucd2d_static_double" 1007:  GetMeshes(17).name = "ucd2d_static_double"
1008:  GetMeshes(17).originalName = "ucd2d_static_double" 1008:  GetMeshes(17).originalName = "ucd2d_static_double"
1009:  GetMeshes(17).validVariable = 1 1009:  GetMeshes(17).validVariable = 1
1010:  GetMeshes(17).meshType = GetMeshes(17).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 1010:  GetMeshes(17).meshType = GetMeshes(17).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
1011:  GetMeshes(17).meshCoordType = GetMeshes(17).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 1011:  GetMeshes(17).meshCoordType = GetMeshes(17).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
1012:  GetMeshes(17).cellOrigin = 0 1012:  GetMeshes(17).cellOrigin = 0
1013:  GetMeshes(17).spatialDimension = 2 1013:  GetMeshes(17).spatialDimension = 2
1014:  GetMeshes(17).hasLogicalBounds = 0 1014:  GetMeshes(17).hasLogicalBounds = 0
1015:  GetMeshes(17).logicalBounds = (0, 0, 0) 1015:  GetMeshes(17).logicalBounds = (0, 0, 0)
1016:  GetMeshes(17).hasNumberCells = 0 1016:  GetMeshes(17).hasNumberCells = 0
1017:  GetMeshes(17).numberCells = 0 1017:  GetMeshes(17).numberCells = 0
1018:  GetMeshes(17).topologicalDimension = 2 1018:  GetMeshes(17).topologicalDimension = 2
1019:  GetMeshes(17).xUnits = "cm" 1019:  GetMeshes(17).xUnits = "cm"
1020:  GetMeshes(17).yUnits = "cm" 1020:  GetMeshes(17).yUnits = "cm"
1021:  GetMeshes(17).zUnits = "cm" 1021:  GetMeshes(17).zUnits = "cm"
1022:  GetMeshes(17).xLabel = "Width" 1022:  GetMeshes(17).xLabel = "Width"
1023:  GetMeshes(17).yLabel = "Height" 1023:  GetMeshes(17).yLabel = "Height"
1024:  GetMeshes(17).zLabel = "Depth" 1024:  GetMeshes(17).zLabel = "Depth"
1025:  GetMeshes(17).hasSpatialExtents = 0 1025:  GetMeshes(17).hasSpatialExtents = 0
1026:  GetMeshes(17).minSpatialExtents = (0, 0, 0) 1026:  GetMeshes(17).minSpatialExtents = (0, 0, 0)
1027:  GetMeshes(17).maxSpatialExtents = (0, 0, 0) 1027:  GetMeshes(17).maxSpatialExtents = (0, 0, 0)
1028:  GetMeshes(17).numBlocks = 1 1028:  GetMeshes(17).numBlocks = 1
1029:  GetMeshes(17).blockOrigin = 0 1029:  GetMeshes(17).blockOrigin = 0
1030:  GetMeshes(17).blockPieceName = "domain" 1030:  GetMeshes(17).blockPieceName = "domain"
1031:  GetMeshes(17).blockTitle = "Domains" 1031:  GetMeshes(17).blockTitle = "Domains"
1032:  GetMeshes(17).blockNames = () 1032:  GetMeshes(17).blockNames = ()
1033:  GetMeshes(17).blockNameScheme.namescheme = "" 1033:  GetMeshes(17).blockNameScheme.namescheme = ""
1034:  GetMeshes(17).blockNameScheme.externalArrayNames = () 1034:  GetMeshes(17).blockNameScheme.externalArrayNames = ()
1035:  GetMeshes(17).blockNameScheme.externalArrayOffsets = () 1035:  GetMeshes(17).blockNameScheme.externalArrayOffsets = ()
1036:  GetMeshes(17).blockNameScheme.externalArrayData = () 1036:  GetMeshes(17).blockNameScheme.externalArrayData = ()
1037:  GetMeshes(17).blockNameScheme.allExplicitNames = () 1037:  GetMeshes(17).blockNameScheme.allExplicitNames = ()
1038:  GetMeshes(17).blockNameScheme.explicitIds = () 1038:  GetMeshes(17).blockNameScheme.explicitIds = ()
1039:  GetMeshes(17).blockNameScheme.explicitNames = () 1039:  GetMeshes(17).blockNameScheme.explicitNames = ()
1040:  GetMeshes(17).numGroups = 0 1040:  GetMeshes(17).numGroups = 0
1041:  GetMeshes(17).groupOrigin = 0 1041:  GetMeshes(17).groupOrigin = 0
1042:  GetMeshes(17).groupPieceName = "group" 1042:  GetMeshes(17).groupPieceName = "group"
1043:  GetMeshes(17).groupTitle = "groups" 1043:  GetMeshes(17).groupTitle = "groups"
1044:  GetMeshes(17).groupNames = () 1044:  GetMeshes(17).groupNames = ()
1045:  GetMeshes(17).groupIds = () 1045:  GetMeshes(17).groupIds = ()
1046:  GetMeshes(17).groupIdsBasedOnRange = () 1046:  GetMeshes(17).groupIdsBasedOnRange = ()
1047:  GetMeshes(17).disjointElements = 0 1047:  GetMeshes(17).disjointElements = 0
1048:  GetMeshes(17).containsGhostZones = GetMeshes(17).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 1048:  GetMeshes(17).containsGhostZones = GetMeshes(17).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
1049:  GetMeshes(17).containsOriginalCells = 0 1049:  GetMeshes(17).containsOriginalCells = 0
1050:  GetMeshes(17).containsOriginalNodes = 0 1050:  GetMeshes(17).containsOriginalNodes = 0
1051:  GetMeshes(17).containsGlobalNodeIds = 0 1051:  GetMeshes(17).containsGlobalNodeIds = 0
1052:  GetMeshes(17).containsGlobalZoneIds = 0 1052:  GetMeshes(17).containsGlobalZoneIds = 0
1053:  GetMeshes(17).loadBalanceScheme = GetMeshes(17).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 1053:  GetMeshes(17).loadBalanceScheme = GetMeshes(17).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
1054:  GetMeshes(17).nodesAreCritical = 0 1054:  GetMeshes(17).nodesAreCritical = 0
1055:  GetMeshes(17).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 1055:  GetMeshes(17).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
1056:  GetMeshes(17).unitCellOrigin = (0, 0, 0) 1056:  GetMeshes(17).unitCellOrigin = (0, 0, 0)
1057:  GetMeshes(17).rectilinearGridHasTransform = 0 1057:  GetMeshes(17).rectilinearGridHasTransform = 0
1058:  GetMeshes(17).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 1058:  GetMeshes(17).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
1059:  GetMeshes(17).nodeOrigin = 0 1059:  GetMeshes(17).nodeOrigin = 0
1060:  GetMeshes(17).containsExteriorBoundaryGhosts = 0 1060:  GetMeshes(17).containsExteriorBoundaryGhosts = 0
1061:  GetMeshes(17).hideFromGUI = 0 1061:  GetMeshes(17).hideFromGUI = 0
1062:  GetMeshes(17).LODs = 1 1062:  GetMeshes(17).LODs = 1
1063:  GetMeshes(17).presentGhostZoneTypes = 0 1063:  GetMeshes(17).presentGhostZoneTypes = 0
1064:  GetMeshes(17).zonesWereSplit = 0 1064:  GetMeshes(17).zonesWereSplit = 0
1065:  GetMeshes(18).name = "ucd2d_dynamic_float" 1065:  GetMeshes(18).name = "ucd2d_dynamic_float"
1066:  GetMeshes(18).originalName = "ucd2d_dynamic_float" 1066:  GetMeshes(18).originalName = "ucd2d_dynamic_float"
1067:  GetMeshes(18).validVariable = 1 1067:  GetMeshes(18).validVariable = 1
1068:  GetMeshes(18).meshType = GetMeshes(18).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 1068:  GetMeshes(18).meshType = GetMeshes(18).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
1069:  GetMeshes(18).meshCoordType = GetMeshes(18).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 1069:  GetMeshes(18).meshCoordType = GetMeshes(18).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
1070:  GetMeshes(18).cellOrigin = 0 1070:  GetMeshes(18).cellOrigin = 0
1071:  GetMeshes(18).spatialDimension = 2 1071:  GetMeshes(18).spatialDimension = 2
1072:  GetMeshes(18).hasLogicalBounds = 0 1072:  GetMeshes(18).hasLogicalBounds = 0
1073:  GetMeshes(18).logicalBounds = (0, 0, 0) 1073:  GetMeshes(18).logicalBounds = (0, 0, 0)
1074:  GetMeshes(18).hasNumberCells = 0 1074:  GetMeshes(18).hasNumberCells = 0
1075:  GetMeshes(18).numberCells = 0 1075:  GetMeshes(18).numberCells = 0
1076:  GetMeshes(18).topologicalDimension = 2 1076:  GetMeshes(18).topologicalDimension = 2
1077:  GetMeshes(18).xUnits = "cm" 1077:  GetMeshes(18).xUnits = "cm"
1078:  GetMeshes(18).yUnits = "cm" 1078:  GetMeshes(18).yUnits = "cm"
1079:  GetMeshes(18).zUnits = "cm" 1079:  GetMeshes(18).zUnits = "cm"
1080:  GetMeshes(18).xLabel = "Width" 1080:  GetMeshes(18).xLabel = "Width"
1081:  GetMeshes(18).yLabel = "Height" 1081:  GetMeshes(18).yLabel = "Height"
1082:  GetMeshes(18).zLabel = "Depth" 1082:  GetMeshes(18).zLabel = "Depth"
1083:  GetMeshes(18).hasSpatialExtents = 0 1083:  GetMeshes(18).hasSpatialExtents = 0
1084:  GetMeshes(18).minSpatialExtents = (0, 0, 0) 1084:  GetMeshes(18).minSpatialExtents = (0, 0, 0)
1085:  GetMeshes(18).maxSpatialExtents = (0, 0, 0) 1085:  GetMeshes(18).maxSpatialExtents = (0, 0, 0)
1086:  GetMeshes(18).numBlocks = 1 1086:  GetMeshes(18).numBlocks = 1
1087:  GetMeshes(18).blockOrigin = 0 1087:  GetMeshes(18).blockOrigin = 0
1088:  GetMeshes(18).blockPieceName = "domain" 1088:  GetMeshes(18).blockPieceName = "domain"
1089:  GetMeshes(18).blockTitle = "Domains" 1089:  GetMeshes(18).blockTitle = "Domains"
1090:  GetMeshes(18).blockNames = () 1090:  GetMeshes(18).blockNames = ()
1091:  GetMeshes(18).blockNameScheme.namescheme = "" 1091:  GetMeshes(18).blockNameScheme.namescheme = ""
1092:  GetMeshes(18).blockNameScheme.externalArrayNames = () 1092:  GetMeshes(18).blockNameScheme.externalArrayNames = ()
1093:  GetMeshes(18).blockNameScheme.externalArrayOffsets = () 1093:  GetMeshes(18).blockNameScheme.externalArrayOffsets = ()
1094:  GetMeshes(18).blockNameScheme.externalArrayData = () 1094:  GetMeshes(18).blockNameScheme.externalArrayData = ()
1095:  GetMeshes(18).blockNameScheme.allExplicitNames = () 1095:  GetMeshes(18).blockNameScheme.allExplicitNames = ()
1096:  GetMeshes(18).blockNameScheme.explicitIds = () 1096:  GetMeshes(18).blockNameScheme.explicitIds = ()
1097:  GetMeshes(18).blockNameScheme.explicitNames = () 1097:  GetMeshes(18).blockNameScheme.explicitNames = ()
1098:  GetMeshes(18).numGroups = 0 1098:  GetMeshes(18).numGroups = 0
1099:  GetMeshes(18).groupOrigin = 0 1099:  GetMeshes(18).groupOrigin = 0
1100:  GetMeshes(18).groupPieceName = "group" 1100:  GetMeshes(18).groupPieceName = "group"
1101:  GetMeshes(18).groupTitle = "groups" 1101:  GetMeshes(18).groupTitle = "groups"
1102:  GetMeshes(18).groupNames = () 1102:  GetMeshes(18).groupNames = ()
1103:  GetMeshes(18).groupIds = () 1103:  GetMeshes(18).groupIds = ()
1104:  GetMeshes(18).groupIdsBasedOnRange = () 1104:  GetMeshes(18).groupIdsBasedOnRange = ()
1105:  GetMeshes(18).disjointElements = 0 1105:  GetMeshes(18).disjointElements = 0
1106:  GetMeshes(18).containsGhostZones = GetMeshes(18).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 1106:  GetMeshes(18).containsGhostZones = GetMeshes(18).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
1107:  GetMeshes(18).containsOriginalCells = 0 1107:  GetMeshes(18).containsOriginalCells = 0
1108:  GetMeshes(18).containsOriginalNodes = 0 1108:  GetMeshes(18).containsOriginalNodes = 0
1109:  GetMeshes(18).containsGlobalNodeIds = 0 1109:  GetMeshes(18).containsGlobalNodeIds = 0
1110:  GetMeshes(18).containsGlobalZoneIds = 0 1110:  GetMeshes(18).containsGlobalZoneIds = 0
1111:  GetMeshes(18).loadBalanceScheme = GetMeshes(18).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 1111:  GetMeshes(18).loadBalanceScheme = GetMeshes(18).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
1112:  GetMeshes(18).nodesAreCritical = 0 1112:  GetMeshes(18).nodesAreCritical = 0
1113:  GetMeshes(18).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 1113:  GetMeshes(18).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
1114:  GetMeshes(18).unitCellOrigin = (0, 0, 0) 1114:  GetMeshes(18).unitCellOrigin = (0, 0, 0)
1115:  GetMeshes(18).rectilinearGridHasTransform = 0 1115:  GetMeshes(18).rectilinearGridHasTransform = 0
1116:  GetMeshes(18).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 1116:  GetMeshes(18).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
1117:  GetMeshes(18).nodeOrigin = 0 1117:  GetMeshes(18).nodeOrigin = 0
1118:  GetMeshes(18).containsExteriorBoundaryGhosts = 0 1118:  GetMeshes(18).containsExteriorBoundaryGhosts = 0
1119:  GetMeshes(18).hideFromGUI = 0 1119:  GetMeshes(18).hideFromGUI = 0
1120:  GetMeshes(18).LODs = 1 1120:  GetMeshes(18).LODs = 1
1121:  GetMeshes(18).presentGhostZoneTypes = 0 1121:  GetMeshes(18).presentGhostZoneTypes = 0
1122:  GetMeshes(18).zonesWereSplit = 0 1122:  GetMeshes(18).zonesWereSplit = 0
1123:  GetMeshes(19).name = "ucd2d_dynamic_double" 1123:  GetMeshes(19).name = "ucd2d_dynamic_double"
1124:  GetMeshes(19).originalName = "ucd2d_dynamic_double" 1124:  GetMeshes(19).originalName = "ucd2d_dynamic_double"
1125:  GetMeshes(19).validVariable = 1 1125:  GetMeshes(19).validVariable = 1
1126:  GetMeshes(19).meshType = GetMeshes(19).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 1126:  GetMeshes(19).meshType = GetMeshes(19).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
1127:  GetMeshes(19).meshCoordType = GetMeshes(19).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 1127:  GetMeshes(19).meshCoordType = GetMeshes(19).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
1128:  GetMeshes(19).cellOrigin = 0 1128:  GetMeshes(19).cellOrigin = 0
1129:  GetMeshes(19).spatialDimension = 2 1129:  GetMeshes(19).spatialDimension = 2
1130:  GetMeshes(19).hasLogicalBounds = 0 1130:  GetMeshes(19).hasLogicalBounds = 0
1131:  GetMeshes(19).logicalBounds = (0, 0, 0) 1131:  GetMeshes(19).logicalBounds = (0, 0, 0)
1132:  GetMeshes(19).hasNumberCells = 0 1132:  GetMeshes(19).hasNumberCells = 0
1133:  GetMeshes(19).numberCells = 0 1133:  GetMeshes(19).numberCells = 0
1134:  GetMeshes(19).topologicalDimension = 2 1134:  GetMeshes(19).topologicalDimension = 2
1135:  GetMeshes(19).xUnits = "cm" 1135:  GetMeshes(19).xUnits = "cm"
1136:  GetMeshes(19).yUnits = "cm" 1136:  GetMeshes(19).yUnits = "cm"
1137:  GetMeshes(19).zUnits = "cm" 1137:  GetMeshes(19).zUnits = "cm"
1138:  GetMeshes(19).xLabel = "Width" 1138:  GetMeshes(19).xLabel = "Width"
1139:  GetMeshes(19).yLabel = "Height" 1139:  GetMeshes(19).yLabel = "Height"
1140:  GetMeshes(19).zLabel = "Depth" 1140:  GetMeshes(19).zLabel = "Depth"
1141:  GetMeshes(19).hasSpatialExtents = 0 1141:  GetMeshes(19).hasSpatialExtents = 0
1142:  GetMeshes(19).minSpatialExtents = (0, 0, 0) 1142:  GetMeshes(19).minSpatialExtents = (0, 0, 0)
1143:  GetMeshes(19).maxSpatialExtents = (0, 0, 0) 1143:  GetMeshes(19).maxSpatialExtents = (0, 0, 0)
1144:  GetMeshes(19).numBlocks = 1 1144:  GetMeshes(19).numBlocks = 1
1145:  GetMeshes(19).blockOrigin = 0 1145:  GetMeshes(19).blockOrigin = 0
1146:  GetMeshes(19).blockPieceName = "domain" 1146:  GetMeshes(19).blockPieceName = "domain"
1147:  GetMeshes(19).blockTitle = "Domains" 1147:  GetMeshes(19).blockTitle = "Domains"
1148:  GetMeshes(19).blockNames = () 1148:  GetMeshes(19).blockNames = ()
1149:  GetMeshes(19).blockNameScheme.namescheme = "" 1149:  GetMeshes(19).blockNameScheme.namescheme = ""
1150:  GetMeshes(19).blockNameScheme.externalArrayNames = () 1150:  GetMeshes(19).blockNameScheme.externalArrayNames = ()
1151:  GetMeshes(19).blockNameScheme.externalArrayOffsets = () 1151:  GetMeshes(19).blockNameScheme.externalArrayOffsets = ()
1152:  GetMeshes(19).blockNameScheme.externalArrayData = () 1152:  GetMeshes(19).blockNameScheme.externalArrayData = ()
1153:  GetMeshes(19).blockNameScheme.allExplicitNames = () 1153:  GetMeshes(19).blockNameScheme.allExplicitNames = ()
1154:  GetMeshes(19).blockNameScheme.explicitIds = () 1154:  GetMeshes(19).blockNameScheme.explicitIds = ()
1155:  GetMeshes(19).blockNameScheme.explicitNames = () 1155:  GetMeshes(19).blockNameScheme.explicitNames = ()
1156:  GetMeshes(19).numGroups = 0 1156:  GetMeshes(19).numGroups = 0
1157:  GetMeshes(19).groupOrigin = 0 1157:  GetMeshes(19).groupOrigin = 0
1158:  GetMeshes(19).groupPieceName = "group" 1158:  GetMeshes(19).groupPieceName = "group"
1159:  GetMeshes(19).groupTitle = "groups" 1159:  GetMeshes(19).groupTitle = "groups"
1160:  GetMeshes(19).groupNames = () 1160:  GetMeshes(19).groupNames = ()
1161:  GetMeshes(19).groupIds = () 1161:  GetMeshes(19).groupIds = ()
1162:  GetMeshes(19).groupIdsBasedOnRange = () 1162:  GetMeshes(19).groupIdsBasedOnRange = ()
1163:  GetMeshes(19).disjointElements = 0 1163:  GetMeshes(19).disjointElements = 0
1164:  GetMeshes(19).containsGhostZones = GetMeshes(19).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 1164:  GetMeshes(19).containsGhostZones = GetMeshes(19).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
1165:  GetMeshes(19).containsOriginalCells = 0 1165:  GetMeshes(19).containsOriginalCells = 0
1166:  GetMeshes(19).containsOriginalNodes = 0 1166:  GetMeshes(19).containsOriginalNodes = 0
1167:  GetMeshes(19).containsGlobalNodeIds = 0 1167:  GetMeshes(19).containsGlobalNodeIds = 0
1168:  GetMeshes(19).containsGlobalZoneIds = 0 1168:  GetMeshes(19).containsGlobalZoneIds = 0
1169:  GetMeshes(19).loadBalanceScheme = GetMeshes(19).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 1169:  GetMeshes(19).loadBalanceScheme = GetMeshes(19).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
1170:  GetMeshes(19).nodesAreCritical = 0 1170:  GetMeshes(19).nodesAreCritical = 0
1171:  GetMeshes(19).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 1171:  GetMeshes(19).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
1172:  GetMeshes(19).unitCellOrigin = (0, 0, 0) 1172:  GetMeshes(19).unitCellOrigin = (0, 0, 0)
1173:  GetMeshes(19).rectilinearGridHasTransform = 0 1173:  GetMeshes(19).rectilinearGridHasTransform = 0
1174:  GetMeshes(19).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 1174:  GetMeshes(19).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
1175:  GetMeshes(19).nodeOrigin = 0 1175:  GetMeshes(19).nodeOrigin = 0
1176:  GetMeshes(19).containsExteriorBoundaryGhosts = 0 1176:  GetMeshes(19).containsExteriorBoundaryGhosts = 0
1177:  GetMeshes(19).hideFromGUI = 0 1177:  GetMeshes(19).hideFromGUI = 0
1178:  GetMeshes(19).LODs = 1 1178:  GetMeshes(19).LODs = 1
1179:  GetMeshes(19).presentGhostZoneTypes = 0 1179:  GetMeshes(19).presentGhostZoneTypes = 0
1180:  GetMeshes(19).zonesWereSplit = 0 1180:  GetMeshes(19).zonesWereSplit = 0
1181:  GetMeshes(20).name = "ucd3d_static_float" 1181:  GetMeshes(20).name = "ucd3d_static_float"
1182:  GetMeshes(20).originalName = "ucd3d_static_float" 1182:  GetMeshes(20).originalName = "ucd3d_static_float"
1183:  GetMeshes(20).validVariable = 1 1183:  GetMeshes(20).validVariable = 1
1184:  GetMeshes(20).meshType = GetMeshes(20).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 1184:  GetMeshes(20).meshType = GetMeshes(20).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
1185:  GetMeshes(20).meshCoordType = GetMeshes(20).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 1185:  GetMeshes(20).meshCoordType = GetMeshes(20).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
1186:  GetMeshes(20).cellOrigin = 0 1186:  GetMeshes(20).cellOrigin = 0
1187:  GetMeshes(20).spatialDimension = 3 1187:  GetMeshes(20).spatialDimension = 3
1188:  GetMeshes(20).hasLogicalBounds = 0 1188:  GetMeshes(20).hasLogicalBounds = 0
1189:  GetMeshes(20).logicalBounds = (0, 0, 0) 1189:  GetMeshes(20).logicalBounds = (0, 0, 0)
1190:  GetMeshes(20).hasNumberCells = 0 1190:  GetMeshes(20).hasNumberCells = 0
1191:  GetMeshes(20).numberCells = 0 1191:  GetMeshes(20).numberCells = 0
1192:  GetMeshes(20).topologicalDimension = 3 1192:  GetMeshes(20).topologicalDimension = 3
1193:  GetMeshes(20).xUnits = "cm" 1193:  GetMeshes(20).xUnits = "cm"
1194:  GetMeshes(20).yUnits = "cm" 1194:  GetMeshes(20).yUnits = "cm"
1195:  GetMeshes(20).zUnits = "cm" 1195:  GetMeshes(20).zUnits = "cm"
1196:  GetMeshes(20).xLabel = "Width" 1196:  GetMeshes(20).xLabel = "Width"
1197:  GetMeshes(20).yLabel = "Height" 1197:  GetMeshes(20).yLabel = "Height"
1198:  GetMeshes(20).zLabel = "Depth" 1198:  GetMeshes(20).zLabel = "Depth"
1199:  GetMeshes(20).hasSpatialExtents = 0 1199:  GetMeshes(20).hasSpatialExtents = 0
1200:  GetMeshes(20).minSpatialExtents = (0, 0, 0) 1200:  GetMeshes(20).minSpatialExtents = (0, 0, 0)
1201:  GetMeshes(20).maxSpatialExtents = (0, 0, 0) 1201:  GetMeshes(20).maxSpatialExtents = (0, 0, 0)
1202:  GetMeshes(20).numBlocks = 1 1202:  GetMeshes(20).numBlocks = 1
1203:  GetMeshes(20).blockOrigin = 0 1203:  GetMeshes(20).blockOrigin = 0
1204:  GetMeshes(20).blockPieceName = "domain" 1204:  GetMeshes(20).blockPieceName = "domain"
1205:  GetMeshes(20).blockTitle = "Domains" 1205:  GetMeshes(20).blockTitle = "Domains"
1206:  GetMeshes(20).blockNames = () 1206:  GetMeshes(20).blockNames = ()
1207:  GetMeshes(20).blockNameScheme.namescheme = "" 1207:  GetMeshes(20).blockNameScheme.namescheme = ""
1208:  GetMeshes(20).blockNameScheme.externalArrayNames = () 1208:  GetMeshes(20).blockNameScheme.externalArrayNames = ()
1209:  GetMeshes(20).blockNameScheme.externalArrayOffsets = () 1209:  GetMeshes(20).blockNameScheme.externalArrayOffsets = ()
1210:  GetMeshes(20).blockNameScheme.externalArrayData = () 1210:  GetMeshes(20).blockNameScheme.externalArrayData = ()
1211:  GetMeshes(20).blockNameScheme.allExplicitNames = () 1211:  GetMeshes(20).blockNameScheme.allExplicitNames = ()
1212:  GetMeshes(20).blockNameScheme.explicitIds = () 1212:  GetMeshes(20).blockNameScheme.explicitIds = ()
1213:  GetMeshes(20).blockNameScheme.explicitNames = () 1213:  GetMeshes(20).blockNameScheme.explicitNames = ()
1214:  GetMeshes(20).numGroups = 0 1214:  GetMeshes(20).numGroups = 0
1215:  GetMeshes(20).groupOrigin = 0 1215:  GetMeshes(20).groupOrigin = 0
1216:  GetMeshes(20).groupPieceName = "group" 1216:  GetMeshes(20).groupPieceName = "group"
1217:  GetMeshes(20).groupTitle = "groups" 1217:  GetMeshes(20).groupTitle = "groups"
1218:  GetMeshes(20).groupNames = () 1218:  GetMeshes(20).groupNames = ()
1219:  GetMeshes(20).groupIds = () 1219:  GetMeshes(20).groupIds = ()
1220:  GetMeshes(20).groupIdsBasedOnRange = () 1220:  GetMeshes(20).groupIdsBasedOnRange = ()
1221:  GetMeshes(20).disjointElements = 0 1221:  GetMeshes(20).disjointElements = 0
1222:  GetMeshes(20).containsGhostZones = GetMeshes(20).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 1222:  GetMeshes(20).containsGhostZones = GetMeshes(20).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
1223:  GetMeshes(20).containsOriginalCells = 0 1223:  GetMeshes(20).containsOriginalCells = 0
1224:  GetMeshes(20).containsOriginalNodes = 0 1224:  GetMeshes(20).containsOriginalNodes = 0
1225:  GetMeshes(20).containsGlobalNodeIds = 0 1225:  GetMeshes(20).containsGlobalNodeIds = 0
1226:  GetMeshes(20).containsGlobalZoneIds = 0 1226:  GetMeshes(20).containsGlobalZoneIds = 0
1227:  GetMeshes(20).loadBalanceScheme = GetMeshes(20).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 1227:  GetMeshes(20).loadBalanceScheme = GetMeshes(20).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
1228:  GetMeshes(20).nodesAreCritical = 0 1228:  GetMeshes(20).nodesAreCritical = 0
1229:  GetMeshes(20).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 1229:  GetMeshes(20).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
1230:  GetMeshes(20).unitCellOrigin = (0, 0, 0) 1230:  GetMeshes(20).unitCellOrigin = (0, 0, 0)
1231:  GetMeshes(20).rectilinearGridHasTransform = 0 1231:  GetMeshes(20).rectilinearGridHasTransform = 0
1232:  GetMeshes(20).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 1232:  GetMeshes(20).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
1233:  GetMeshes(20).nodeOrigin = 0 1233:  GetMeshes(20).nodeOrigin = 0
1234:  GetMeshes(20).containsExteriorBoundaryGhosts = 0 1234:  GetMeshes(20).containsExteriorBoundaryGhosts = 0
1235:  GetMeshes(20).hideFromGUI = 0 1235:  GetMeshes(20).hideFromGUI = 0
1236:  GetMeshes(20).LODs = 1 1236:  GetMeshes(20).LODs = 1
1237:  GetMeshes(20).presentGhostZoneTypes = 0 1237:  GetMeshes(20).presentGhostZoneTypes = 0
1238:  GetMeshes(20).zonesWereSplit = 0 1238:  GetMeshes(20).zonesWereSplit = 0
1239:  GetMeshes(21).name = "ucd3d_static_double" 1239:  GetMeshes(21).name = "ucd3d_static_double"
1240:  GetMeshes(21).originalName = "ucd3d_static_double" 1240:  GetMeshes(21).originalName = "ucd3d_static_double"
1241:  GetMeshes(21).validVariable = 1 1241:  GetMeshes(21).validVariable = 1
1242:  GetMeshes(21).meshType = GetMeshes(21).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 1242:  GetMeshes(21).meshType = GetMeshes(21).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
1243:  GetMeshes(21).meshCoordType = GetMeshes(21).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 1243:  GetMeshes(21).meshCoordType = GetMeshes(21).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
1244:  GetMeshes(21).cellOrigin = 0 1244:  GetMeshes(21).cellOrigin = 0
1245:  GetMeshes(21).spatialDimension = 3 1245:  GetMeshes(21).spatialDimension = 3
1246:  GetMeshes(21).hasLogicalBounds = 0 1246:  GetMeshes(21).hasLogicalBounds = 0
1247:  GetMeshes(21).logicalBounds = (0, 0, 0) 1247:  GetMeshes(21).logicalBounds = (0, 0, 0)
1248:  GetMeshes(21).hasNumberCells = 0 1248:  GetMeshes(21).hasNumberCells = 0
1249:  GetMeshes(21).numberCells = 0 1249:  GetMeshes(21).numberCells = 0
1250:  GetMeshes(21).topologicalDimension = 3 1250:  GetMeshes(21).topologicalDimension = 3
1251:  GetMeshes(21).xUnits = "cm" 1251:  GetMeshes(21).xUnits = "cm"
1252:  GetMeshes(21).yUnits = "cm" 1252:  GetMeshes(21).yUnits = "cm"
1253:  GetMeshes(21).zUnits = "cm" 1253:  GetMeshes(21).zUnits = "cm"
1254:  GetMeshes(21).xLabel = "Width" 1254:  GetMeshes(21).xLabel = "Width"
1255:  GetMeshes(21).yLabel = "Height" 1255:  GetMeshes(21).yLabel = "Height"
1256:  GetMeshes(21).zLabel = "Depth" 1256:  GetMeshes(21).zLabel = "Depth"
1257:  GetMeshes(21).hasSpatialExtents = 0 1257:  GetMeshes(21).hasSpatialExtents = 0
1258:  GetMeshes(21).minSpatialExtents = (0, 0, 0) 1258:  GetMeshes(21).minSpatialExtents = (0, 0, 0)
1259:  GetMeshes(21).maxSpatialExtents = (0, 0, 0) 1259:  GetMeshes(21).maxSpatialExtents = (0, 0, 0)
1260:  GetMeshes(21).numBlocks = 1 1260:  GetMeshes(21).numBlocks = 1
1261:  GetMeshes(21).blockOrigin = 0 1261:  GetMeshes(21).blockOrigin = 0
1262:  GetMeshes(21).blockPieceName = "domain" 1262:  GetMeshes(21).blockPieceName = "domain"
1263:  GetMeshes(21).blockTitle = "Domains" 1263:  GetMeshes(21).blockTitle = "Domains"
1264:  GetMeshes(21).blockNames = () 1264:  GetMeshes(21).blockNames = ()
1265:  GetMeshes(21).blockNameScheme.namescheme = "" 1265:  GetMeshes(21).blockNameScheme.namescheme = ""
1266:  GetMeshes(21).blockNameScheme.externalArrayNames = () 1266:  GetMeshes(21).blockNameScheme.externalArrayNames = ()
1267:  GetMeshes(21).blockNameScheme.externalArrayOffsets = () 1267:  GetMeshes(21).blockNameScheme.externalArrayOffsets = ()
1268:  GetMeshes(21).blockNameScheme.externalArrayData = () 1268:  GetMeshes(21).blockNameScheme.externalArrayData = ()
1269:  GetMeshes(21).blockNameScheme.allExplicitNames = () 1269:  GetMeshes(21).blockNameScheme.allExplicitNames = ()
1270:  GetMeshes(21).blockNameScheme.explicitIds = () 1270:  GetMeshes(21).blockNameScheme.explicitIds = ()
1271:  GetMeshes(21).blockNameScheme.explicitNames = () 1271:  GetMeshes(21).blockNameScheme.explicitNames = ()
1272:  GetMeshes(21).numGroups = 0 1272:  GetMeshes(21).numGroups = 0
1273:  GetMeshes(21).groupOrigin = 0 1273:  GetMeshes(21).groupOrigin = 0
1274:  GetMeshes(21).groupPieceName = "group" 1274:  GetMeshes(21).groupPieceName = "group"
1275:  GetMeshes(21).groupTitle = "groups" 1275:  GetMeshes(21).groupTitle = "groups"
1276:  GetMeshes(21).groupNames = () 1276:  GetMeshes(21).groupNames = ()
1277:  GetMeshes(21).groupIds = () 1277:  GetMeshes(21).groupIds = ()
1278:  GetMeshes(21).groupIdsBasedOnRange = () 1278:  GetMeshes(21).groupIdsBasedOnRange = ()
1279:  GetMeshes(21).disjointElements = 0 1279:  GetMeshes(21).disjointElements = 0
1280:  GetMeshes(21).containsGhostZones = GetMeshes(21).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 1280:  GetMeshes(21).containsGhostZones = GetMeshes(21).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
1281:  GetMeshes(21).containsOriginalCells = 0 1281:  GetMeshes(21).containsOriginalCells = 0
1282:  GetMeshes(21).containsOriginalNodes = 0 1282:  GetMeshes(21).containsOriginalNodes = 0
1283:  GetMeshes(21).containsGlobalNodeIds = 0 1283:  GetMeshes(21).containsGlobalNodeIds = 0
1284:  GetMeshes(21).containsGlobalZoneIds = 0 1284:  GetMeshes(21).containsGlobalZoneIds = 0
1285:  GetMeshes(21).loadBalanceScheme = GetMeshes(21).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 1285:  GetMeshes(21).loadBalanceScheme = GetMeshes(21).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
1286:  GetMeshes(21).nodesAreCritical = 0 1286:  GetMeshes(21).nodesAreCritical = 0
1287:  GetMeshes(21).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 1287:  GetMeshes(21).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
1288:  GetMeshes(21).unitCellOrigin = (0, 0, 0) 1288:  GetMeshes(21).unitCellOrigin = (0, 0, 0)
1289:  GetMeshes(21).rectilinearGridHasTransform = 0 1289:  GetMeshes(21).rectilinearGridHasTransform = 0
1290:  GetMeshes(21).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 1290:  GetMeshes(21).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
1291:  GetMeshes(21).nodeOrigin = 0 1291:  GetMeshes(21).nodeOrigin = 0
1292:  GetMeshes(21).containsExteriorBoundaryGhosts = 0 1292:  GetMeshes(21).containsExteriorBoundaryGhosts = 0
1293:  GetMeshes(21).hideFromGUI = 0 1293:  GetMeshes(21).hideFromGUI = 0
1294:  GetMeshes(21).LODs = 1 1294:  GetMeshes(21).LODs = 1
1295:  GetMeshes(21).presentGhostZoneTypes = 0 1295:  GetMeshes(21).presentGhostZoneTypes = 0
1296:  GetMeshes(21).zonesWereSplit = 0 1296:  GetMeshes(21).zonesWereSplit = 0
1297:  GetMeshes(22).name = "ucd3d_dynamic_float" 1297:  GetMeshes(22).name = "ucd3d_dynamic_float"
1298:  GetMeshes(22).originalName = "ucd3d_dynamic_float" 1298:  GetMeshes(22).originalName = "ucd3d_dynamic_float"
1299:  GetMeshes(22).validVariable = 1 1299:  GetMeshes(22).validVariable = 1
1300:  GetMeshes(22).meshType = GetMeshes(22).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 1300:  GetMeshes(22).meshType = GetMeshes(22).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
1301:  GetMeshes(22).meshCoordType = GetMeshes(22).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 1301:  GetMeshes(22).meshCoordType = GetMeshes(22).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
1302:  GetMeshes(22).cellOrigin = 0 1302:  GetMeshes(22).cellOrigin = 0
1303:  GetMeshes(22).spatialDimension = 3 1303:  GetMeshes(22).spatialDimension = 3
1304:  GetMeshes(22).hasLogicalBounds = 0 1304:  GetMeshes(22).hasLogicalBounds = 0
1305:  GetMeshes(22).logicalBounds = (0, 0, 0) 1305:  GetMeshes(22).logicalBounds = (0, 0, 0)
1306:  GetMeshes(22).hasNumberCells = 0 1306:  GetMeshes(22).hasNumberCells = 0
1307:  GetMeshes(22).numberCells = 0 1307:  GetMeshes(22).numberCells = 0
1308:  GetMeshes(22).topologicalDimension = 3 1308:  GetMeshes(22).topologicalDimension = 3
1309:  GetMeshes(22).xUnits = "cm" 1309:  GetMeshes(22).xUnits = "cm"
1310:  GetMeshes(22).yUnits = "cm" 1310:  GetMeshes(22).yUnits = "cm"
1311:  GetMeshes(22).zUnits = "cm" 1311:  GetMeshes(22).zUnits = "cm"
1312:  GetMeshes(22).xLabel = "Width" 1312:  GetMeshes(22).xLabel = "Width"
1313:  GetMeshes(22).yLabel = "Height" 1313:  GetMeshes(22).yLabel = "Height"
1314:  GetMeshes(22).zLabel = "Depth" 1314:  GetMeshes(22).zLabel = "Depth"
1315:  GetMeshes(22).hasSpatialExtents = 0 1315:  GetMeshes(22).hasSpatialExtents = 0
1316:  GetMeshes(22).minSpatialExtents = (0, 0, 0) 1316:  GetMeshes(22).minSpatialExtents = (0, 0, 0)
1317:  GetMeshes(22).maxSpatialExtents = (0, 0, 0) 1317:  GetMeshes(22).maxSpatialExtents = (0, 0, 0)
1318:  GetMeshes(22).numBlocks = 1 1318:  GetMeshes(22).numBlocks = 1
1319:  GetMeshes(22).blockOrigin = 0 1319:  GetMeshes(22).blockOrigin = 0
1320:  GetMeshes(22).blockPieceName = "domain" 1320:  GetMeshes(22).blockPieceName = "domain"
1321:  GetMeshes(22).blockTitle = "Domains" 1321:  GetMeshes(22).blockTitle = "Domains"
1322:  GetMeshes(22).blockNames = () 1322:  GetMeshes(22).blockNames = ()
1323:  GetMeshes(22).blockNameScheme.namescheme = "" 1323:  GetMeshes(22).blockNameScheme.namescheme = ""
1324:  GetMeshes(22).blockNameScheme.externalArrayNames = () 1324:  GetMeshes(22).blockNameScheme.externalArrayNames = ()
1325:  GetMeshes(22).blockNameScheme.externalArrayOffsets = () 1325:  GetMeshes(22).blockNameScheme.externalArrayOffsets = ()
1326:  GetMeshes(22).blockNameScheme.externalArrayData = () 1326:  GetMeshes(22).blockNameScheme.externalArrayData = ()
1327:  GetMeshes(22).blockNameScheme.allExplicitNames = () 1327:  GetMeshes(22).blockNameScheme.allExplicitNames = ()
1328:  GetMeshes(22).blockNameScheme.explicitIds = () 1328:  GetMeshes(22).blockNameScheme.explicitIds = ()
1329:  GetMeshes(22).blockNameScheme.explicitNames = () 1329:  GetMeshes(22).blockNameScheme.explicitNames = ()
1330:  GetMeshes(22).numGroups = 0 1330:  GetMeshes(22).numGroups = 0
1331:  GetMeshes(22).groupOrigin = 0 1331:  GetMeshes(22).groupOrigin = 0
1332:  GetMeshes(22).groupPieceName = "group" 1332:  GetMeshes(22).groupPieceName = "group"
1333:  GetMeshes(22).groupTitle = "groups" 1333:  GetMeshes(22).groupTitle = "groups"
1334:  GetMeshes(22).groupNames = () 1334:  GetMeshes(22).groupNames = ()
1335:  GetMeshes(22).groupIds = () 1335:  GetMeshes(22).groupIds = ()
1336:  GetMeshes(22).groupIdsBasedOnRange = () 1336:  GetMeshes(22).groupIdsBasedOnRange = ()
1337:  GetMeshes(22).disjointElements = 0 1337:  GetMeshes(22).disjointElements = 0
1338:  GetMeshes(22).containsGhostZones = GetMeshes(22).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 1338:  GetMeshes(22).containsGhostZones = GetMeshes(22).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
1339:  GetMeshes(22).containsOriginalCells = 0 1339:  GetMeshes(22).containsOriginalCells = 0
1340:  GetMeshes(22).containsOriginalNodes = 0 1340:  GetMeshes(22).containsOriginalNodes = 0
1341:  GetMeshes(22).containsGlobalNodeIds = 0 1341:  GetMeshes(22).containsGlobalNodeIds = 0
1342:  GetMeshes(22).containsGlobalZoneIds = 0 1342:  GetMeshes(22).containsGlobalZoneIds = 0
1343:  GetMeshes(22).loadBalanceScheme = GetMeshes(22).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 1343:  GetMeshes(22).loadBalanceScheme = GetMeshes(22).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
1344:  GetMeshes(22).nodesAreCritical = 0 1344:  GetMeshes(22).nodesAreCritical = 0
1345:  GetMeshes(22).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 1345:  GetMeshes(22).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
1346:  GetMeshes(22).unitCellOrigin = (0, 0, 0) 1346:  GetMeshes(22).unitCellOrigin = (0, 0, 0)
1347:  GetMeshes(22).rectilinearGridHasTransform = 0 1347:  GetMeshes(22).rectilinearGridHasTransform = 0
1348:  GetMeshes(22).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 1348:  GetMeshes(22).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
1349:  GetMeshes(22).nodeOrigin = 0 1349:  GetMeshes(22).nodeOrigin = 0
1350:  GetMeshes(22).containsExteriorBoundaryGhosts = 0 1350:  GetMeshes(22).containsExteriorBoundaryGhosts = 0
1351:  GetMeshes(22).hideFromGUI = 0 1351:  GetMeshes(22).hideFromGUI = 0
1352:  GetMeshes(22).LODs = 1 1352:  GetMeshes(22).LODs = 1
1353:  GetMeshes(22).presentGhostZoneTypes = 0 1353:  GetMeshes(22).presentGhostZoneTypes = 0
1354:  GetMeshes(22).zonesWereSplit = 0 1354:  GetMeshes(22).zonesWereSplit = 0
1355:  GetMeshes(23).name = "ucd3d_dynamic_double" 1355:  GetMeshes(23).name = "ucd3d_dynamic_double"
1356:  GetMeshes(23).originalName = "ucd3d_dynamic_double" 1356:  GetMeshes(23).originalName = "ucd3d_dynamic_double"
1357:  GetMeshes(23).validVariable = 1 1357:  GetMeshes(23).validVariable = 1
1358:  GetMeshes(23).meshType = GetMeshes(23).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH 1358:  GetMeshes(23).meshType = GetMeshes(23).AVT_UNSTRUCTURED_MESH # AVT_RECTILINEAR_MESH, AVT_CURVILINEAR_MESH, AVT_UNSTRUCTURED_MESH, AVT_POINT_MESH, AVT_SURFACE_MESH, AVT_CSG_MESH, AVT_AMR_MESH, AVT_UNKNOWN_MESH
1359:  GetMeshes(23).meshCoordType = GetMeshes(23).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR 1359:  GetMeshes(23).meshCoordType = GetMeshes(23).AVT_XY # AVT_XY, AVT_RZ, AVT_ZR
1360:  GetMeshes(23).cellOrigin = 0 1360:  GetMeshes(23).cellOrigin = 0
1361:  GetMeshes(23).spatialDimension = 3 1361:  GetMeshes(23).spatialDimension = 3
1362:  GetMeshes(23).hasLogicalBounds = 0 1362:  GetMeshes(23).hasLogicalBounds = 0
1363:  GetMeshes(23).logicalBounds = (0, 0, 0) 1363:  GetMeshes(23).logicalBounds = (0, 0, 0)
1364:  GetMeshes(23).hasNumberCells = 0 1364:  GetMeshes(23).hasNumberCells = 0
1365:  GetMeshes(23).numberCells = 0 1365:  GetMeshes(23).numberCells = 0
1366:  GetMeshes(23).topologicalDimension = 3 1366:  GetMeshes(23).topologicalDimension = 3
1367:  GetMeshes(23).xUnits = "cm" 1367:  GetMeshes(23).xUnits = "cm"
1368:  GetMeshes(23).yUnits = "cm" 1368:  GetMeshes(23).yUnits = "cm"
1369:  GetMeshes(23).zUnits = "cm" 1369:  GetMeshes(23).zUnits = "cm"
1370:  GetMeshes(23).xLabel = "Width" 1370:  GetMeshes(23).xLabel = "Width"
1371:  GetMeshes(23).yLabel = "Height" 1371:  GetMeshes(23).yLabel = "Height"
1372:  GetMeshes(23).zLabel = "Depth" 1372:  GetMeshes(23).zLabel = "Depth"
1373:  GetMeshes(23).hasSpatialExtents = 0 1373:  GetMeshes(23).hasSpatialExtents = 0
1374:  GetMeshes(23).minSpatialExtents = (0, 0, 0) 1374:  GetMeshes(23).minSpatialExtents = (0, 0, 0)
1375:  GetMeshes(23).maxSpatialExtents = (0, 0, 0) 1375:  GetMeshes(23).maxSpatialExtents = (0, 0, 0)
1376:  GetMeshes(23).numBlocks = 1 1376:  GetMeshes(23).numBlocks = 1
1377:  GetMeshes(23).blockOrigin = 0 1377:  GetMeshes(23).blockOrigin = 0
1378:  GetMeshes(23).blockPieceName = "domain" 1378:  GetMeshes(23).blockPieceName = "domain"
1379:  GetMeshes(23).blockTitle = "Domains" 1379:  GetMeshes(23).blockTitle = "Domains"
1380:  GetMeshes(23).blockNames = () 1380:  GetMeshes(23).blockNames = ()
1381:  GetMeshes(23).blockNameScheme.namescheme = "" 1381:  GetMeshes(23).blockNameScheme.namescheme = ""
1382:  GetMeshes(23).blockNameScheme.externalArrayNames = () 1382:  GetMeshes(23).blockNameScheme.externalArrayNames = ()
1383:  GetMeshes(23).blockNameScheme.externalArrayOffsets = () 1383:  GetMeshes(23).blockNameScheme.externalArrayOffsets = ()
1384:  GetMeshes(23).blockNameScheme.externalArrayData = () 1384:  GetMeshes(23).blockNameScheme.externalArrayData = ()
1385:  GetMeshes(23).blockNameScheme.allExplicitNames = () 1385:  GetMeshes(23).blockNameScheme.allExplicitNames = ()
1386:  GetMeshes(23).blockNameScheme.explicitIds = () 1386:  GetMeshes(23).blockNameScheme.explicitIds = ()
1387:  GetMeshes(23).blockNameScheme.explicitNames = () 1387:  GetMeshes(23).blockNameScheme.explicitNames = ()
1388:  GetMeshes(23).numGroups = 0 1388:  GetMeshes(23).numGroups = 0
1389:  GetMeshes(23).groupOrigin = 0 1389:  GetMeshes(23).groupOrigin = 0
1390:  GetMeshes(23).groupPieceName = "group" 1390:  GetMeshes(23).groupPieceName = "group"
1391:  GetMeshes(23).groupTitle = "groups" 1391:  GetMeshes(23).groupTitle = "groups"
1392:  GetMeshes(23).groupNames = () 1392:  GetMeshes(23).groupNames = ()
1393:  GetMeshes(23).groupIds = () 1393:  GetMeshes(23).groupIds = ()
1394:  GetMeshes(23).groupIdsBasedOnRange = () 1394:  GetMeshes(23).groupIdsBasedOnRange = ()
1395:  GetMeshes(23).disjointElements = 0 1395:  GetMeshes(23).disjointElements = 0
1396:  GetMeshes(23).containsGhostZones = GetMeshes(23).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS 1396:  GetMeshes(23).containsGhostZones = GetMeshes(23).AVT_MAYBE_GHOSTS # AVT_NO_GHOSTS, AVT_HAS_GHOSTS, AVT_CREATED_GHOSTS, AVT_MAYBE_GHOSTS
1397:  GetMeshes(23).containsOriginalCells = 0 1397:  GetMeshes(23).containsOriginalCells = 0
1398:  GetMeshes(23).containsOriginalNodes = 0 1398:  GetMeshes(23).containsOriginalNodes = 0
1399:  GetMeshes(23).containsGlobalNodeIds = 0 1399:  GetMeshes(23).containsGlobalNodeIds = 0
1400:  GetMeshes(23).containsGlobalZoneIds = 0 1400:  GetMeshes(23).containsGlobalZoneIds = 0
1401:  GetMeshes(23).loadBalanceScheme = GetMeshes(23).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE 1401:  GetMeshes(23).loadBalanceScheme = GetMeshes(23).LOAD_BALANCE_UNKNOWN # LOAD_BALANCE_UNKNOWN, LOAD_BALANCE_CONTIGUOUS_BLOCKS_TOGETHER, LOAD_BALANCE_STRIDE_ACROSS_BLOCKS, LOAD_BALANCE_RANDOM_ASSIGNMENT, LOAD_BALANCE_DBPLUGIN_DYNAMIC, LOAD_BALANCE_RESTRICTED, LOAD_BALANCE_ABSOLUTE
1402:  GetMeshes(23).nodesAreCritical = 0 1402:  GetMeshes(23).nodesAreCritical = 0
1403:  GetMeshes(23).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1) 1403:  GetMeshes(23).unitCellVectors = (1, 0, 0, 0, 1, 0, 0, 0, 1)
1404:  GetMeshes(23).unitCellOrigin = (0, 0, 0) 1404:  GetMeshes(23).unitCellOrigin = (0, 0, 0)
1405:  GetMeshes(23).rectilinearGridHasTransform = 0 1405:  GetMeshes(23).rectilinearGridHasTransform = 0
1406:  GetMeshes(23).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1) 1406:  GetMeshes(23).rectilinearGridTransform = (1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
1407:  GetMeshes(23).nodeOrigin = 0 1407:  GetMeshes(23).nodeOrigin = 0
1408:  GetMeshes(23).containsExteriorBoundaryGhosts = 0 1408:  GetMeshes(23).containsExteriorBoundaryGhosts = 0
1409:  GetMeshes(23).hideFromGUI = 0 1409:  GetMeshes(23).hideFromGUI = 0
1410:  GetMeshes(23).LODs = 1 1410:  GetMeshes(23).LODs = 1
1411:  GetMeshes(23).presentGhostZoneTypes = 0 1411:  GetMeshes(23).presentGhostZoneTypes = 0
1412:  GetMeshes(23).zonesWereSplit = 0 1412:  GetMeshes(23).zonesWereSplit = 0
1413:  #subsets does not contain any avtSubsetsMetaData objects. 1413:  #subsets does not contain any avtSubsetsMetaData objects.
1414:  #scalars does not contain any avtScalarMetaData objects. 1414:  #scalars does not contain any avtScalarMetaData objects.
1415:  #vectors does not contain any avtVectorMetaData objects. 1415:  #vectors does not contain any avtVectorMetaData objects.
1416:  #tensors does not contain any avtTensorMetaData objects. 1416:  #tensors does not contain any avtTensorMetaData objects.
1417:  #symmTensors does not contain any avtSymmetricTensorMetaData objects. 1417:  #symmTensors does not contain any avtSymmetricTensorMetaData objects.
1418:  #arrays does not contain any avtArrayMetaData objects. 1418:  #arrays does not contain any avtArrayMetaData objects.
1419:  #materials does not contain any avtMaterialMetaData objects. 1419:  #materials does not contain any avtMaterialMetaData objects.
1420:  #species does not contain any avtSpeciesMetaData objects. 1420:  #species does not contain any avtSpeciesMetaData objects.
1421:  #curves does not contain any avtCurveMetaData objects. 1421:  #curves does not contain any avtCurveMetaData objects.
1422:  #labels does not contain any avtLabelMetaData objects. 1422:  #labels does not contain any avtLabelMetaData objects.
1423:  #defaultPlots does not contain any avtDefaultPlotMetaData objects. 1423:  #defaultPlots does not contain any avtDefaultPlotMetaData objects.
1424:  isSimulation = 1 1424:  isSimulation = 1
1425:  simInfo.host = HOST 1425:  simInfo.host = HOST
1426:  simInfo.port = PORT 1426:  simInfo.port = PORT
1427:  simInfo.securityKey = KEY 1427:  simInfo.securityKey = KEY
1428:  simInfo.otherNames = ("path", "comment") 1428:  simInfo.otherNames = ("path", "comment")
1429:  simInfo.otherValues = ("/path/to/where/sim/was/started", "Demonstrates interleaved coordinates") 1429:  simInfo.otherValues = ("/path/to/where/sim/was/started", "Demonstrates interleaved coordinates")
1430:  simInfo.GetGenericCommands(0).name = "halt" 1430:  simInfo.GetGenericCommands(0).name = "halt"
1431:  simInfo.GetGenericCommands(0).argumentType = simInfo.GetGenericCommands(0).CmdArgNone # CmdArgNone, CmdArgInt, CmdArgFloat, CmdArgString 1431:  simInfo.GetGenericCommands(0).argumentType = simInfo.GetGenericCommands(0).CmdArgNone # CmdArgNone, CmdArgInt, CmdArgFloat, CmdArgString
1432:  simInfo.GetGenericCommands(0).className = "" 1432:  simInfo.GetGenericCommands(0).className = ""
1433:  simInfo.GetGenericCommands(0).enabled = 1 1433:  simInfo.GetGenericCommands(0).enabled = 1
1434:  simInfo.GetGenericCommands(0).parent = "" 1434:  simInfo.GetGenericCommands(0).parent = ""
1435:  simInfo.GetGenericCommands(0).isOn = 1 1435:  simInfo.GetGenericCommands(0).isOn = 1
1436:  simInfo.GetGenericCommands(0).signal = "" 1436:  simInfo.GetGenericCommands(0).signal = ""
1437:  simInfo.GetGenericCommands(0).text = "" 1437:  simInfo.GetGenericCommands(0).text = ""
1438:  simInfo.GetGenericCommands(0).uiType = "" 1438:  simInfo.GetGenericCommands(0).uiType = ""
1439:  simInfo.GetGenericCommands(0).value = "" 1439:  simInfo.GetGenericCommands(0).value = ""
1440:  simInfo.GetGenericCommands(1).name = "step" 1440:  simInfo.GetGenericCommands(1).name = "step"
1441:  simInfo.GetGenericCommands(1).argumentType = simInfo.GetGenericCommands(1).CmdArgNone # CmdArgNone, CmdArgInt, CmdArgFloat, CmdArgString 1441:  simInfo.GetGenericCommands(1).argumentType = simInfo.GetGenericCommands(1).CmdArgNone # CmdArgNone, CmdArgInt, CmdArgFloat, CmdArgString
1442:  simInfo.GetGenericCommands(1).className = "" 1442:  simInfo.GetGenericCommands(1).className = ""
1443:  simInfo.GetGenericCommands(1).enabled = 1 1443:  simInfo.GetGenericCommands(1).enabled = 1
1444:  simInfo.GetGenericCommands(1).parent = "" 1444:  simInfo.GetGenericCommands(1).parent = ""
1445:  simInfo.GetGenericCommands(1).isOn = 1 1445:  simInfo.GetGenericCommands(1).isOn = 1
1446:  simInfo.GetGenericCommands(1).signal = "" 1446:  simInfo.GetGenericCommands(1).signal = ""
1447:  simInfo.GetGenericCommands(1).text = "" 1447:  simInfo.GetGenericCommands(1).text = ""
1448:  simInfo.GetGenericCommands(1).uiType = "" 1448:  simInfo.GetGenericCommands(1).uiType = ""
1449:  simInfo.GetGenericCommands(1).value = "" 1449:  simInfo.GetGenericCommands(1).value = ""
1450:  simInfo.GetGenericCommands(2).name = "run" 1450:  simInfo.GetGenericCommands(2).name = "run"
1451:  simInfo.GetGenericCommands(2).argumentType = simInfo.GetGenericCommands(2).CmdArgNone # CmdArgNone, CmdArgInt, CmdArgFloat, CmdArgString 1451:  simInfo.GetGenericCommands(2).argumentType = simInfo.GetGenericCommands(2).CmdArgNone # CmdArgNone, CmdArgInt, CmdArgFloat, CmdArgString
1452:  simInfo.GetGenericCommands(2).className = "" 1452:  simInfo.GetGenericCommands(2).className = ""
1453:  simInfo.GetGenericCommands(2).enabled = 1 1453:  simInfo.GetGenericCommands(2).enabled = 1
1454:  simInfo.GetGenericCommands(2).parent = "" 1454:  simInfo.GetGenericCommands(2).parent = ""
1455:  simInfo.GetGenericCommands(2).isOn = 1 1455:  simInfo.GetGenericCommands(2).isOn = 1
1456:  simInfo.GetGenericCommands(2).signal = "" 1456:  simInfo.GetGenericCommands(2).signal = ""
1457:  simInfo.GetGenericCommands(2).text = "" 1457:  simInfo.GetGenericCommands(2).text = ""
1458:  simInfo.GetGenericCommands(2).uiType = "" 1458:  simInfo.GetGenericCommands(2).uiType = ""
1459:  simInfo.GetGenericCommands(2).value = "" 1459:  simInfo.GetGenericCommands(2).value = ""
1460:  simInfo.GetGenericCommands(3).name = "update" 1460:  simInfo.GetGenericCommands(3).name = "update"
1461:  simInfo.GetGenericCommands(3).argumentType = simInfo.GetGenericCommands(3).CmdArgNone # CmdArgNone, CmdArgInt, CmdArgFloat, CmdArgString 1461:  simInfo.GetGenericCommands(3).argumentType = simInfo.GetGenericCommands(3).CmdArgNone # CmdArgNone, CmdArgInt, CmdArgFloat, CmdArgString
1462:  simInfo.GetGenericCommands(3).className = "" 1462:  simInfo.GetGenericCommands(3).className = ""
1463:  simInfo.GetGenericCommands(3).enabled = 1 1463:  simInfo.GetGenericCommands(3).enabled = 1
1464:  simInfo.GetGenericCommands(3).parent = "" 1464:  simInfo.GetGenericCommands(3).parent = ""
1465:  simInfo.GetGenericCommands(3).isOn = 1 1465:  simInfo.GetGenericCommands(3).isOn = 1
1466:  simInfo.GetGenericCommands(3).signal = "" 1466:  simInfo.GetGenericCommands(3).signal = ""
1467:  simInfo.GetGenericCommands(3).text = "" 1467:  simInfo.GetGenericCommands(3).text = ""
1468:  simInfo.GetGenericCommands(3).uiType = "" 1468:  simInfo.GetGenericCommands(3).uiType = ""
1469:  simInfo.GetGenericCommands(3).value = "" 1469:  simInfo.GetGenericCommands(3).value = ""
1470:  simInfo.mode = simInfo.Stopped # Unknown, Running, Stopped 1470:  simInfo.mode = simInfo.Stopped # Unknown, Running, Stopped
1471:  #customCommands does not contain any avtSimulationCommandSpecification objects. 1471:  #customCommands does not contain any avtSimulationCommandSpecification objects.
1472:  simInfo.message = "" 1472:  simInfo.message = ""
1473:  suggestedDefaultSILRestriction = () 1473:  suggestedDefaultSILRestriction = ()
1474:  replacementMask = -65 1474:  replacementMask = -65
1475:    1475: